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-rw-r--r--src/game/base/Makefile.am4
-rw-r--r--src/game/base/game.cc204
-rw-r--r--src/game/base/game.h9
-rw-r--r--src/game/base/jumppoint.h2
-rw-r--r--src/game/base/planet.cc12
-rw-r--r--src/game/base/planet.h11
-rw-r--r--src/game/base/racetrack.h4
-rw-r--r--src/game/base/ship.cc6
-rw-r--r--src/game/base/shipdealer.cc145
-rw-r--r--src/game/base/shipdealer.h43
-rw-r--r--src/game/base/shipmodel.cc10
-rw-r--r--src/game/base/shipmodel.h1
-rw-r--r--src/game/base/station.cc35
-rw-r--r--src/game/base/station.h32
14 files changed, 434 insertions, 84 deletions
diff --git a/src/game/base/Makefile.am b/src/game/base/Makefile.am
index 1b80e72..21e1717 100644
--- a/src/game/base/Makefile.am
+++ b/src/game/base/Makefile.am
@@ -3,6 +3,6 @@ METASOURCES = AUTO
libbase_la_LDFLAGS = -avoid-version
noinst_LTLIBRARIES = libbase.la
libbase_la_SOURCES = game.cc jumppoint.cc navpoint.cc planet.cc racetrack.cc \
- ship.cc shipmodel.cc star.cc
+ ship.cc shipdealer.cc shipmodel.cc star.cc station.cc
noinst_HEADERS = game.h jumppoint.h navpoint.h planet.h racetrack.h ship.h \
- shipmodel.h star.h
+ shipdealer.h shipmodel.h star.h station.h
diff --git a/src/game/base/game.cc b/src/game/base/game.cc
index d20dd8c..7dcf300 100644
--- a/src/game/base/game.cc
+++ b/src/game/base/game.cc
@@ -18,6 +18,7 @@
#include "base/navpoint.h"
#include "base/jumppoint.h"
#include "base/planet.h"
+#include "base/station.h"
#include "base/racetrack.h"
#include "base/ship.h"
#include "base/star.h"
@@ -95,61 +96,6 @@ void Game::func_spectate(core::Player *player, std::string const &args)
player->set_view(0);
}
-// a player buys a ship
-void Game::func_buy(core::Player *player, std::string const &args)
-{
- if (!g_devel->value() && !player->view()) {
- player->send("Cheats disabled.");
- return;
- }
-
- // FIXME verify the base sells this ship
-
- std::string shipname;
- std::string helpstr;
- std::istringstream is(args);
- is >> shipname;
- aux::to_lowercase(shipname);
-
- ShipModel *shipmodel = 0;
- for (ShipModel::iterator smit = ShipModel::registry.begin(); smit != ShipModel::registry.end(); smit++) {
- if (shipname == (*smit).first) {
- shipmodel = (*smit).second;
- break;
- }
-
- if (helpstr.size())
- helpstr.append("^N|^B");
- helpstr.append((*smit).second->label());
- }
-
- if (shipmodel) {
- // player has only ship for now
- if (player->control()) {
- player->remove_asset(player->control());
- }
-
- core::Entity *dock = player->view();
- Ship * ship = new Ship(player, shipmodel);
- ship->set_zone(player->zone());
- player->set_control(ship);
-
- if (dock) {
- player->control()->location().assign(dock->location());
- player->control()->set_eventstate(core::Entity::Docked);
- ship->entity_axis.assign(dock->axis());
- ship->entity_axis.change_direction(180.0f);
- player->set_view(dock);
- }
-
- player->send("^BPurchased " + aux::article(shipmodel->name()));
- player->sound("game/buy-ship");
-
- } else {
- player->send("Usage: buy [^B" + helpstr + "^N]");
- }
-}
-
// a player sends standard hails
void Game::func_hail(core::Player *player, std::string const &args)
{
@@ -308,7 +254,7 @@ void Game::func_goto(core::Player *player, const std::string &args)
}
}
-/* -- class Base -------------------------------------------------- */
+/* -- class Game -------------------------------------------------- */
Game::Game() : core::Module("base", "Project::OSiRiON", true)
{
@@ -324,16 +270,16 @@ void Game::init()
{
ShipModel::clear();
- if (!load_world()) {
+ if (!load_ships()) {
abort();
return;
}
-
- if (!load_ships()) {
+
+ if (!load_world()) {
abort();
return;
}
-
+
// add engine functions
core::Func *func = 0;
@@ -349,7 +295,7 @@ void Game::init()
func = core::Func::add("spectate", Game::func_spectate);
func->set_info("leave the game and spectate");
- func = core::Func::add("buy", Game::func_buy);
+ func = core::Func::add("buy", ShipDealer::func_buy);
func->set_info("buy a ship");
func = core::Func::add("jump", Game::func_jump);
@@ -486,6 +432,7 @@ bool Game::load_zone(core::Zone *zone)
size_t count = 0;
+ Station *station = 0;
Planet *planet = 0;
Star *star = 0;
NavPoint *navpoint = 0;
@@ -541,6 +488,11 @@ bool Game::load_zone(core::Zone *zone)
planet = new Planet();
planet->set_zone(zone);
count ++;
+
+ } else if (zoneini.got_section("station")) {
+ station = new Station();
+ station->set_zone(zone);
+ count ++;
} else if (zoneini.got_section("entity")) {
entity = new core::Entity();
@@ -605,7 +557,6 @@ bool Game::load_zone(core::Zone *zone)
} else if (zoneini.got_key_bool("dock", b)) {
if (b) {
planet->set_flag(core::Entity::Dockable);
- core::Descriptions::load_entity_menus(planet, "zones/" + zone->label() + "/" + planet->label());
} else {
planet->unset_flag(core::Entity::Dockable);
}
@@ -617,6 +568,17 @@ bool Game::load_zone(core::Zone *zone)
} else {
zoneini.unkown_key();
}
+
+ } else if (zoneini.in_section("station")) {
+ if (core::Parser::got_entity_key(zoneini, station)) {
+ continue;
+ } else if (zoneini.got_key_bool("default", b)) {
+ if (b) {
+ zone->set_default_view(station);
+ }
+ } else {
+ zoneini.unkown_key();
+ }
} else if (zoneini.in_section("racetrack")) {
if (core::Parser::got_entity_key(zoneini, racetrack)) {
@@ -639,13 +601,6 @@ bool Game::load_zone(core::Zone *zone)
if (b) {
zone->set_default_view(entity);
}
- } else if (zoneini.got_key_bool("dock", b)) {
- if (b) {
- entity->set_flag(core::Entity::Dockable);
- core::Descriptions::load_entity_menus(entity, "zones/" + zone->label() + "/" + entity->label());
- } else {
- entity->unset_flag(core::Entity::Dockable);
- }
} else {
zoneini.unkown_key();
}
@@ -663,7 +618,7 @@ bool Game::load_zone(core::Zone *zone)
bool Game::validate_zone(core::Zone *zone)
{
- con_debug << " validating " << zone->name() << std::endl;
+ con_print << "^BValidating zone " << zone->label() << "..." << std::endl;
for (core::Zone::Content::iterator it = zone->content().begin(); it != zone->content().end(); it++) {
core::Entity *entity = (*it);
@@ -675,9 +630,113 @@ bool Game::validate_zone(core::Zone *zone)
// validate jump gate
JumpGate *jumpgate = static_cast<JumpGate *>(entity);
jumpgate->validate();
+ } else {
+ if ((entity->flags() & core::Entity::Dockable) == core::Entity::Dockable)
+ load_menus(entity, "zones/" + zone->label() + "/" + entity->label());
+ }
+ }
+
+ return true;
+}
+
+bool Game::load_menus(core::Entity *entity, const std::string &menufilename)
+{
+ using core::MenuDescription;
+ using core::ButtonDescription;
+
+ if ((entity->moduletype() != planet_enttype) && (entity->moduletype() != station_enttype)) {
+ return false;
+ }
+
+ filesystem::IniFile inifile;
+
+ std::string strval;
+ MenuDescription *menu_dealer = 0;
+ ButtonDescription *button = 0;
+ ShipDealer *shipdealer = 0;
+
+ inifile.open(menufilename);
+
+ if (inifile.is_open()) {
+ while (inifile.getline()) {
+
+ if (inifile.got_section()) {
+ if (inifile.got_section("dealer")) {
+ // dealer menu
+ if (!menu_dealer) {
+ menu_dealer = new MenuDescription();
+ menu_dealer->set_label("dealer");
+ menu_dealer->set_text("Ship dealer");
+
+ shipdealer = new ShipDealer();
+ if (entity->moduletype() == planet_enttype) {
+ static_cast<Planet *>(entity)->set_shipdealer(shipdealer);
+ } else if (entity->moduletype() == station_enttype) {
+ static_cast<Station *>(entity)->set_shipdealer(shipdealer);
+ }
+ }
+ } else {
+ inifile.unknown_section();
+ }
+
+ } else if (inifile.got_key()) {
+
+ if (inifile.in_section("dealer")) {
+
+ if (inifile.got_key_string("ship", strval)) {
+ aux::to_label(strval);
+ ShipModel *model = shipdealer->add(strval);
+ if (model) {
+ button = new ButtonDescription();
+ button->set_text("buy " + model->name());
+ button->set_command("buy " + model->label());
+ button->set_modelname("ships/" + model->modelname());
+ button->set_alignment(ButtonDescription::Left);
+ menu_dealer->add_button(button);
+ }
+ } else {
+ inifile.unkown_key();
+ }
+
+ }
+ }
}
+
+ }
+
+ MenuDescription *menu_main = new MenuDescription();
+ menu_main->set_label("main");
+ menu_main->set_text("Launch area");
+ entity->add_menu(menu_main);
+
+ if (menu_dealer) {
+ button = new ButtonDescription();
+ button->set_text("Return");
+ button->set_command("menu view main");
+ button->set_alignment(ButtonDescription::Center);
+ menu_dealer->add_button(button);
+
+ entity->add_menu(menu_dealer);
+
+ button = new ButtonDescription();
+ button->set_text("Ship dealer");
+ button->set_command("menu view dealer");
+ button->set_alignment(ButtonDescription::Center);
+ menu_main->add_button(button);
}
+ button = new ButtonDescription();
+ button->set_text("Launch");
+ button->set_command("launch");
+ button->set_alignment(ButtonDescription::Center);
+ menu_main->add_button(button);
+
+ if (inifile.is_open()) {
+ size_t n = entity->menus().size();
+ con_debug << " " << inifile.name() << " " << n << " " << aux::plural("menu", n) << std::endl;
+ inifile.close();
+ }
+
return true;
}
@@ -729,8 +788,8 @@ bool Game::load_ships()
}
}
} else if (shipsini.got_section("ship")) {
+ if (shipmodel && !ShipModel::find(shipmodel)) delete shipmodel;
shipmodel = new ShipModel();
-
if (!default_shipmodel)
default_shipmodel = shipmodel;
@@ -740,6 +799,8 @@ bool Game::load_ships()
}
shipsini.close();
+ if (shipmodel && !ShipModel::find(shipmodel)) delete shipmodel;
+
con_debug << " " << shipsini.name() << " " << ShipModel::registry.size() << " ship models" << std::endl;
if (!default_shipmodel) {
@@ -772,3 +833,4 @@ void Game::player_disconnect(core::Player *player)
} // namespace game
+
diff --git a/src/game/base/game.h b/src/game/base/game.h
index bc9d1f7..d4f0743 100644
--- a/src/game/base/game.h
+++ b/src/game/base/game.h
@@ -36,7 +36,7 @@ const unsigned int station_enttype = 262;
class Game : public core::Module {
public:
Game();
- ~Game();
+ virtual ~Game();
/// run one time frame
void frame(float seconds);
@@ -66,10 +66,10 @@ public:
protected:
/// initialize the game
- void init();
+ virtual void init();
/// shutdown the game
- void shutdown();
+ virtual void shutdown();
private:
@@ -79,6 +79,8 @@ private:
bool validate_zone(core::Zone *zone);
+ bool load_menus(core::Entity *entity, const std::string &menufilename);
+
bool load_ships();
static core::Zone *default_zone;
@@ -89,7 +91,6 @@ private:
static void func_list_ship(std::string const &args);
static void func_join(core::Player *player, std::string const &args);
static void func_spectate(core::Player *player, std::string const &args);
- static void func_buy(core::Player *player, std::string const &args);
static void func_hail(core::Player *player, std::string const &args);
static void func_jump(core::Player *player, std::string const &args);
static void func_impulse(core::Player *player, std::string const &args);
diff --git a/src/game/base/jumppoint.h b/src/game/base/jumppoint.h
index 626a4ad..4bab7db 100644
--- a/src/game/base/jumppoint.h
+++ b/src/game/base/jumppoint.h
@@ -24,7 +24,7 @@ namespace game {
class JumpPoint : public core::EntityDynamic {
public:
JumpPoint();
- ~JumpPoint();
+ virtual ~JumpPoint();
inline std::string const & targetlabel() { return jumppoint_targetlabel; }
diff --git a/src/game/base/planet.cc b/src/game/base/planet.cc
index 26ba20f..684b9dc 100644
--- a/src/game/base/planet.cc
+++ b/src/game/base/planet.cc
@@ -18,10 +18,22 @@ Planet::Planet() : core::EntityGlobe(core::Entity::Static | core::Entity::Solid)
entity_moduletypeid = planet_enttype;
entity_rotationspeed = 1.0f;
+
+ planet_shipdealer = 0;
}
Planet::~Planet()
{
+ if (planet_shipdealer)
+ delete planet_shipdealer;
+}
+
+void Planet::set_shipdealer(ShipDealer *shipdealer)
+{
+ if (planet_shipdealer)
+ delete planet_shipdealer;
+
+ planet_shipdealer = shipdealer;
}
} // namespace game
diff --git a/src/game/base/planet.h b/src/game/base/planet.h
index 89b4387..e6fa41a 100644
--- a/src/game/base/planet.h
+++ b/src/game/base/planet.h
@@ -7,6 +7,7 @@
#ifndef __INCLUDED_BASE_PLANET_H__
#define __INCLUDED_BASE_PLANET_H__
+#include "base/shipdealer.h"
#include "core/entity.h"
#include "math/mathlib.h"
@@ -18,7 +19,15 @@ namespace game {
class Planet : public core::EntityGlobe {
public:
Planet();
- ~Planet();
+ virtual ~Planet();
+
+ inline ShipDealer *shipdealer() { return planet_shipdealer; }
+
+ void set_shipdealer(ShipDealer *shipdealer);
+
+private:
+ ShipDealer *planet_shipdealer;
+
};
}
diff --git a/src/game/base/racetrack.h b/src/game/base/racetrack.h
index 1f93bdc..922a94f 100644
--- a/src/game/base/racetrack.h
+++ b/src/game/base/racetrack.h
@@ -25,14 +25,14 @@ public:
typedef std::list<CheckPoint *> CheckPoints ;
RaceTrack();
- ~RaceTrack();
+ virtual ~RaceTrack();
void add_checkpoint(CheckPoint *checkpoint);
/// reset the race track
void reset();
- virtual void frame(float seconds);
+ virtual void frame(float elapsed);
inline core::Player *player() { return track_player; }
diff --git a/src/game/base/ship.cc b/src/game/base/ship.cc
index 3e4db42..214d234 100644
--- a/src/game/base/ship.cc
+++ b/src/game/base/ship.cc
@@ -157,6 +157,7 @@ void Ship::func_jump(std::string const &args)
return;
} else {
+
if (!jumpdrive() && !Game::g_devel->value()) {
owner()->send("This ship is not equiped with a hyperspace drive!");
return;
@@ -171,19 +172,18 @@ void Ship::func_jump(std::string const &args)
entity_eventstate = core::Entity::Normal;
return;
}
-
initiate_jump(find_closest_jumppoint());
}
}
JumpPoint * Ship::find_closest_jumppoint()
{
- // find closest jumppoint
+ // find closest jumpgate or jumppoint
float d = -1;
JumpPoint *jumppoint = 0;
for (core::Zone::Content::iterator it = zone()->content().begin(); it != zone()->content().end(); it++) {
core::Entity *entity = (*it);
- if (entity->moduletype() == jumppoint_enttype) {
+ if ((entity->moduletype() == jumppoint_enttype) || (entity->moduletype() == jumpgate_enttype)) {
JumpPoint *te = static_cast<JumpPoint *>(entity);
float d1 = math::distance(location(), te->location());
if ((d < 0) || (d1 < d)) {
diff --git a/src/game/base/shipdealer.cc b/src/game/base/shipdealer.cc
new file mode 100644
index 0000000..1a827ec
--- /dev/null
+++ b/src/game/base/shipdealer.cc
@@ -0,0 +1,145 @@
+/*
+ base/shipdealer.cc
+ This file is part of the Osirion project and is distributed under
+ the terms and conditions of the GNU General Public License version 2
+*/
+
+#include "auxiliary/functions.h"
+#include "base/game.h"
+#include "base/planet.h"
+#include "base/shipdealer.h"
+#include "base/station.h"
+#include "sys/sys.h"
+
+namespace game {
+
+ShipDealer::ShipDealer()
+{
+}
+
+ShipDealer::~ShipDealer()
+{
+ dealer_models.clear();
+}
+
+ShipModel *ShipDealer::add(const std::string &modelname)
+{
+ ShipModel *model = ShipModel::find(modelname);
+
+ if (!model) {
+ con_warn << "Ship model '" + modelname + "' not found" << std::endl;
+ return 0;
+ }
+
+ for (Models::iterator it = dealer_models.begin(); it != dealer_models.end(); it++) {
+ if ((*it) == model) {
+ con_warn << "Ship dealer already has " + model->name() << std::endl;
+ return 0;
+ }
+ }
+ dealer_models.push_back(model);
+ return model;
+}
+
+ShipModel *ShipDealer::find(const std::string &modelname) const
+{
+ for (Models::const_iterator it = dealer_models.begin(); it != dealer_models.end(); it++) {
+ if ((*it)->label().compare(modelname) == 0) {
+ return (*it);
+ }
+ }
+
+ return 0;
+}
+
+ShipModel *ShipDealer::find(ShipModel *shipmodel) const
+{
+ for (Models::const_iterator it = dealer_models.begin(); it != dealer_models.end(); it++) {
+ if ((*it) == shipmodel) {
+ return (*it);
+ }
+ }
+
+ return 0;
+}
+
+// a player buys a ship
+void ShipDealer::func_buy(core::Player *player, const std::string &args)
+{
+ core::Entity *dock = player->view();
+ ShipModel *shipmodel = 0;
+ ShipDealer *shipdealer = 0;
+
+ // find the ship model
+ std::string shipname;
+ std::string helpstr;
+ std::istringstream is(args);
+ is >> shipname;
+ aux::to_label(shipname);
+
+ if (shipname.size()) {
+ for (ShipModel::iterator smit = ShipModel::registry.begin(); smit != ShipModel::registry.end(); smit++) {
+ if (shipname == (*smit).first) {
+ shipmodel = (*smit).second;
+ break;
+ }
+
+ if (helpstr.size())
+ helpstr.append("^N|^B");
+ helpstr.append((*smit).second->label());
+ }
+ }
+
+ if (!shipmodel) {
+ player->send("Usage: buy [^B" + helpstr + "^N]");
+ return;
+ }
+
+ /// find the ship dealer we're buying the ship from
+ if (player->view()) {
+ if (player->view()->moduletype() == station_enttype) {
+ shipdealer = static_cast<Station *>(player->view())->shipdealer();
+ } else if (player->view()->moduletype() == planet_enttype) {
+ shipdealer = static_cast<Planet *>(player->view())->shipdealer();
+ }
+ }
+
+ if (!Game::g_devel->value()) {
+ if (!shipdealer) {
+ player->send("No ship dealer available");
+ return;
+ }
+
+ if (!shipdealer->find(shipmodel)) {
+ player->send("Ship dealer does not sell the " + shipmodel->name());
+ return;
+ }
+ }
+
+ // player has only ship for now
+ if (player->control()) {
+ player->remove_asset(player->control());
+ }
+
+ Ship * ship = new Ship(player, shipmodel);
+ if (dock) {
+ ship->set_zone(dock->zone());
+ ship->location().assign(dock->location());
+ ship->set_eventstate(core::Entity::Docked);
+ ship->entity_axis.assign(dock->axis());
+ ship->entity_axis.change_direction(180.0f);
+ player->set_control(ship);
+ player->set_view(dock);
+ } else {
+ ship->set_zone(player->zone());
+ player->set_control(ship);
+ }
+
+ player->send("^BPurchased " + aux::article(shipmodel->name()));
+ player->sound("game/buy-ship");
+
+
+}
+
+
+}
diff --git a/src/game/base/shipdealer.h b/src/game/base/shipdealer.h
new file mode 100644
index 0000000..48f9835
--- /dev/null
+++ b/src/game/base/shipdealer.h
@@ -0,0 +1,43 @@
+/*
+ base/shipdealer.h
+ This file is part of the Osirion project and is distributed under
+ the terms and conditions of the GNU General Public License version 2
+*/
+
+#ifndef __INCLUDED_BASE_SHIPDEALER_H__
+#define __INCLUDED_BASE_SHIPDEALER_H__
+
+#include <list>
+
+#include "base/shipmodel.h"
+#include "core/entity.h"
+
+namespace game {
+
+class ShipDealer
+{
+public:
+ typedef std::list<ShipModel *> Models;
+
+ ShipDealer();
+ ~ShipDealer();
+
+ /// add a ship model to the dealer list
+ ShipModel *add(const std::string &modelname);
+
+ /// find a ship model in the dealer list
+ ShipModel *find(const std::string &modelname) const;
+
+ /// find a ship model in the dealer list
+ ShipModel *find(ShipModel *shipmodel) const;
+
+ static void func_buy(core::Player *player, const std::string &args);
+
+private:
+ Models dealer_models;
+};
+
+}
+
+#endif // __INCLUDED_BASE_SHIPDEALER_H__
+
diff --git a/src/game/base/shipmodel.cc b/src/game/base/shipmodel.cc
index 66e752e..b4b60f4 100644
--- a/src/game/base/shipmodel.cc
+++ b/src/game/base/shipmodel.cc
@@ -48,6 +48,16 @@ void ShipModel::list()
con_print << registry.size() << " registered ship models\n";
}
+ShipModel *ShipModel::find(ShipModel *shipmodel)
+{
+ for (iterator smit = registry.begin(); smit != registry.end(); smit++) {
+ if ((*smit).second == shipmodel)
+ return shipmodel;
+ }
+
+ return 0;
+}
+
ShipModel *ShipModel::find(const std::string label)
{
std::map<std::string, ShipModel *>::iterator it = registry.find(label);
diff --git a/src/game/base/shipmodel.h b/src/game/base/shipmodel.h
index 277eccd..6452b8d 100644
--- a/src/game/base/shipmodel.h
+++ b/src/game/base/shipmodel.h
@@ -47,6 +47,7 @@ public:
/// indicates of this model can be equiped with a jump drive
bool shipmodel_jumpdrive;
+ static ShipModel *find(ShipModel *shipmodel);
static ShipModel *find(const std::string label);
/// the ship model registry
diff --git a/src/game/base/station.cc b/src/game/base/station.cc
new file mode 100644
index 0000000..4efd662
--- /dev/null
+++ b/src/game/base/station.cc
@@ -0,0 +1,35 @@
+/*
+ base/station.cc
+ This file is part of the Osirion project and is distributed under
+ the terms and conditions of the GNU General Public License version 2
+*/
+
+#include "base/game.h"
+#include "base/station.h"
+#include "sys/sys.h"
+
+namespace game {
+
+Station::Station() : Entity()
+{
+ entity_moduletypeid = station_enttype;
+ set_flag(core::Entity::Dockable);
+ station_shipdealer = 0;
+}
+
+Station::~Station()
+{
+ if (station_shipdealer)
+ delete station_shipdealer;
+}
+
+void Station::set_shipdealer(ShipDealer *shipdealer)
+{
+ if (station_shipdealer)
+ delete station_shipdealer;
+
+ station_shipdealer = shipdealer;
+}
+
+}
+
diff --git a/src/game/base/station.h b/src/game/base/station.h
new file mode 100644
index 0000000..0495ee6
--- /dev/null
+++ b/src/game/base/station.h
@@ -0,0 +1,32 @@
+/*
+ base/station.h
+ This file is part of the Osirion project and is distributed under
+ the terms and conditions of the GNU General Public License version 2
+*/
+
+#ifndef __INCLUDED_BASE_STATION_H__
+#define __INCLUDED_BASE_STATION_H__
+
+#include "base/shipdealer.h"
+
+namespace game {
+
+class Station : public core::Entity
+{
+public:
+ Station();
+ virtual ~Station();
+
+ inline ShipDealer *shipdealer() { return station_shipdealer; }
+
+ void set_shipdealer(ShipDealer *shipdealer);
+
+private:
+ ShipDealer *station_shipdealer;
+
+};
+
+}
+
+#endif // __INCLUDED_BASE_SHIPDEALER_H__
+