diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/base/ship.cc | 12 | 
1 files changed, 1 insertions, 11 deletions
| diff --git a/src/game/base/ship.cc b/src/game/base/ship.cc index b046d9d..5be9a00 100644 --- a/src/game/base/ship.cc +++ b/src/game/base/ship.cc @@ -97,16 +97,6 @@ Ship::Ship(core::Player *owner, const ShipModel *shipmodel) : core::EntityContro  	if (model()) {  		add_slots();  		slots()->load(model()); -/*		 -		for (core::Slots::iterator it = slots()->begin(); it != slots()->end(); it++) { -			// default fire rate: 1 projectile / second -			(*it)->set_projectile_interval(1000); -			(*it)->set_projectile_lifespan(5000); -			(*it)->set_projectile_speed(5.0f); -			(*it)->set_projectile_damage(10.0f); -			(*it)->set_projectile_modelname("laser1"); -		} -*/  	}  	// menus for docked players @@ -143,7 +133,7 @@ Ship::~Ship()  void Ship::print() const  {  	core::EntityControlable::print(); -	con_print << "  armor ^B" << armor() << "^N/^B" << maxarmor() << std::endl; +	con_print << "  ^Narmor       ^B" << armor() << "^N/^B" << maxarmor() << std::endl;  }  void Ship::func_impulse() | 
