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path:
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src
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client
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camera.cc
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Author
2008-05-11
fix movement in local game, fix camera cockpit mode offset
Stijn Buys
2008-05-10
interpolation & oscilating debugging
Stijn Buys
2008-05-10
client-side axis interpolation
Stijn Buys
2008-05-07
client-side frame interpolation: network updates, interpolation of position
Stijn Buys
2008-05-06
client-side frame interpolation: frames and timers
Stijn Buys
2008-05-03
camera handling, Cockpit view
Stijn Buys
2008-05-01
roll control
Stijn Buys
2008-05-01
lights
Stijn Buys
2008-04-28
improved camera in tracking mode
Stijn Buys
2008-04-28
fix camera orientation, adjust pitch rotation to video aspect
Stijn Buys
2008-04-27
more 3D changes
Stijn Buys
2008-04-27
3D flight
Stijn Buys
2008-04-09
parse command line arguments
Stijn Buys
2008-03-24
camera distance matches model radius
Stijn Buys
2008-03-09
parse of light entities in models
Stijn Buys
2008-03-03
usable models, target_engine
Stijn Buys
2008-03-02
Rotated world
Stijn Buys
2008-02-21
more minor updates
Stijn Buys
2008-02-18
removed second localplayer
Stijn Buys
2008-02-17
major rewrite of Cvar, Func and Entity
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-13
camera Overview as spectator only, join works
Stijn Buys
2008-02-13
split client from game module
Stijn Buys
2008-02-11
renamed Entity.base_* to Entity.core_*
Stijn Buys
2008-02-09
entities, step 1
Stijn Buys
2008-02-05
renamed client and server application objects
Stijn Buys
2008-02-04
converted client:: singleton classes to namespaces
Stijn Buys
2008-02-03
command buffer handling
Stijn Buys
2008-02-02
introduced librender
Stijn Buys
2008-01-30
accomodate the new modules
Stijn Buys
2008-01-06
new camera settings
Stijn Buys
2007-10-28
game::Ship interface changes
Stijn Buys
2007-10-27
camera handling updates
Stijn Buys
2007-10-21
namespace and class cleanups
Stijn Buys
2007-10-21
namespace cleanup
Stijn Buys
2007-10-21
Fixed camera
Stijn Buys
2007-10-20
Modified free camera behaviour
Stijn Buys
2007-10-20
Initial import.
Stijn Buys