Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-07 | Implemented messageboxes and the ability for the game module to send them to ↵ | Stijn Buys | |
remote clients, send a messagebox if the player's ship is destroyed, this fixes having to press the respawn button twice. added messageboxes on network connection failures. | |||
2013-11-08 | Added player reputation window, | Stijn Buys | |
minor cosmetic user interface changes. | |||
2012-01-08 | Corrected a material cleanup bug in the disconnect cycle, | Stijn Buys | |
added loadgame/savegame function prototypes | |||
2011-09-04 | Moved main menu infrastructure into client namespace, | Stijn Buys | |
removed ui::Container and ui::Menu classes. | |||
2011-07-29 | Renamed various user interface classes, somewhat improved inventory window. | Stijn Buys | |
2011-07-26 | renamed client::WorldView to client::MainWindow | Stijn Buys | |
2011-07-09 | Cleanup of the messaging interface. | Stijn Buys | |
2011-07-05 | Added support for a jump engine start sound, correted a typo in client.h. | Stijn Buys | |
2011-05-31 | Removed a forced recalculateLocalAabb for compound shapes, | Stijn Buys | |
semi-colon in chat messages doesn't truncate the chat text any more, changed chat prompt to "Command:" if the first character is a slash, small misc cleanups | |||
2011-05-11 | Review of the main loop timer, converted timers from float to unsigned long, | Stijn Buys | |
corrected a number of timing bugs, improved client framerate stability. | |||
2010-11-29 | Added 'testmodel' function, enabled autoscaling on ui::ModelView | Stijn Buys | |
2010-10-01 | Initial inventory window | Stijn Buys | |
2010-09-15 | updated comments, updated buy menu, info support for map window, added const ↵ | Stijn Buys | |
to target selection | |||
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys | |
2009-04-15 | added info registry, list_info | Stijn Buys | |
added network info transfer added info based buy menu and related game changes | |||
2009-01-27 | moves docking menus from ui to client, | Stijn Buys | |
allow map and chat window while docked | |||
2009-01-26 | removed View class | Stijn Buys | |
2009-01-11 | initial loader frame | Stijn Buys | |
2009-01-10 | hud widget, drawing code reorganization | Stijn Buys | |
2008-12-07 | add system map, | Stijn Buys | |
prepare source tree for dataset reorganization | |||
2008-11-15 | entity extensions | Stijn Buys | |
2008-11-08 | finalized renaming from server namespace to dedicated | Stijn Buys | |
2008-10-21 | moved client console into libui | Stijn Buys | |
2008-10-19 | on-screen notifications | Stijn Buys | |
2008-10-16 | various user interface related updates | Stijn Buys | |
2008-10-15 | moved client console into a Widget | Stijn Buys | |
2008-10-12 | user interface updates, work-in-progress | Stijn Buys | |
2008-10-11 | zonechange events, menu previous command | Stijn Buys | |
2008-10-07 | working button click | Stijn Buys | |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys | |
2008-08-04 | network protocol version 5, netserver per-client updates, zone change protocol | Stijn Buys | |
2008-07-17 | engine sounds | Stijn Buys | |
2008-05-18 | standard hail | Stijn Buys | |
2008-05-18 | OpenAL support | Stijn Buys | |
2008-03-26 | win32 updates | Stijn Buys | |
2008-02-21 | more minor updates | Stijn Buys | |
2008-02-13 | split client from game module | Stijn Buys | |
2008-02-05 | renamed client and server application objects | Stijn Buys | |
cleaned up namespaces | |||
2008-02-04 | converted client:: singleton classes to namespaces | Stijn Buys | |
2008-02-04 | tweaked console | Stijn Buys | |
client status with timer and fps core connect/disconnect | |||
2008-02-03 | basic client console | Stijn Buys | |
2008-02-01 | interface cleanup | Stijn Buys | |
2008-01-31 | modular system works now | Stijn Buys | |
2007-11-10 | fixed #defines | Stijn Buys | |
2007-10-22 | basic system console (new files) | Stijn Buys | |