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Project::OSiRiON
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2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-15don't render entites behind the cameraStijn Buys
2009-08-14model API cleanup, render WORLDSCALEStijn Buys
2009-06-07fixed a few widget order problems, changed map targetting behaviourStijn Buys
2009-04-26mouse cursor no longer hoovers invalid targetsStijn Buys
2009-04-19added jumpdrive capability to shipmodel info message,Stijn Buys
Makefile.am cleanups, improved map targetting, corrected hud target owner color leak bug
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-03-08fixes hud selectionStijn Buys
2009-03-08target selection updatesStijn Buys
2009-02-24split map target selection from hud target selectionStijn Buys
2009-01-26removed View classStijn Buys
2008-12-20map targettingStijn Buys
2008-11-23clean module consturction/destructionStijn Buys
2008-11-15entity extensionsStijn Buys
2008-11-11cleanupsStijn Buys
2008-11-09improved client notifications, minor bugfixesStijn Buys
2008-10-16various user interface related updatesStijn Buys
2008-09-28intro moduleStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-09-10serverside entitiesStijn Buys
2008-08-24impulse disables thrustStijn Buys
2008-08-15render dock locations on active targets, fix star texture loading and renderingStijn Buys
2008-08-08reduced player target distance to 512Stijn Buys
2008-08-08improved truster indicator, impulse engine soundsStijn Buys
2008-08-07rotating planets, navpoints, network protocol updates, entity event stateStijn Buys
2008-08-07off-screen target indicatorsStijn Buys
2008-08-06joystick throttle/thruster controlStijn Buys
2008-08-06smaller target_center selection cone, don't draw notification when draw_ui ↵Stijn Buys
is disabled
2008-08-06target hovering, cursors and mouse and joystick interactionStijn Buys
2008-08-06every player within 1024 game units is drawn as targetStijn Buys
2008-08-06improved target drawingStijn Buys
2008-08-01revert renderer camera location, fix r_restartStijn Buys
2008-07-30minimize opengl transformation matrix by doing eye-location in softwareStijn Buys
2008-07-30select-on-releaseStijn Buys
2008-07-28zone supportStijn Buys
2008-07-26don't render target selection bitmap with draw_ui 0Stijn Buys
2008-07-25allow mouse control when clicking on an already selected entityStijn Buys
2008-07-25minor cleanupsStijn Buys
2008-07-21prepare keybinds for modifier keys, fix for the camera clipping issueStijn Buys
2008-07-20targettingStijn Buys
2008-07-20core::localcontrol() is not a legal targetStijn Buys
2008-07-20targettingStijn Buys
2008-07-18reset spacedust on ship change, audio distance model changes (should fix ↵Stijn Buys
win32 ui sound dissapearing in the distance)