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2008-04-27
3D flight
Stijn Buys
2008-04-26
virtual console::flush()
Stijn Buys
2008-04-09
fix texture binding
Stijn Buys
2008-04-09
parse command line arguments
Stijn Buys
2008-04-06
mouse control fine-tuning
Stijn Buys
2008-04-06
mouse control
Stijn Buys
2008-04-06
new target_direction model
Stijn Buys
2008-04-06
mouse grabbing, Cvar and Func info
Stijn Buys
2008-04-05
Makefile.am updates, math::Axis, improved VertexArray, r_arraysize
Stijn Buys
2008-03-26
improved TGA handling
Stijn Buys
2008-03-26
win32 updates
Stijn Buys
2008-03-25
screenshots
Stijn Buys
2008-03-24
camera distance matches model radius
Stijn Buys
2008-03-24
moved the sphere into the vertex array
Stijn Buys
2008-03-23
improved network connection handling, keep alive and time out
Stijn Buys
2008-03-22
Implemented vertex arrays
Stijn Buys
2008-03-16
r_drawradius
Stijn Buys
2008-03-16
somewhat smoother network play, player assets, client pif updates
Stijn Buys
2008-03-09
parse of light entities in models
Stijn Buys
2008-03-09
fixed sphere black hole, added basic HUD with speed and direction indicator, ↵
Stijn Buys
basic shaped entities readable from world.ini
2008-03-06
moved render::Model to core::Model
Stijn Buys
2008-03-06
moved draw routines to render namespace
Stijn Buys
2008-03-06
moving model to core
Stijn Buys
2008-03-05
directional light
Stijn Buys
2008-03-05
OpenGL lighting
Stijn Buys
2008-03-03
usable models, target_engine
Stijn Buys
2008-03-02
added target_engine support
Stijn Buys
2008-03-02
Rotated world
Stijn Buys
2008-03-02
initial (buggy) support for .map models
Stijn Buys
2008-02-24
fix chat spacebar bug, minor updates
Stijn Buys
2008-02-23
sv_framerate and cl_framerate
Stijn Buys
2008-02-23
client chatbox and message notifications
Stijn Buys
2008-02-22
keypad and numlock support
Stijn Buys
2008-02-22
save and load configuration implemented
Stijn Buys
2008-02-21
more minor updates
Stijn Buys
2008-02-21
dedicated server, entity transfer
Stijn Buys
2008-02-19
client-to-server connection
Stijn Buys
2008-02-18
removed second localplayer
Stijn Buys
2008-02-18
fixed off-by-one bug on key_right
Stijn Buys
2008-02-17
major rewrite of Cvar, Func and Entity
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-13
camera Overview as spectator only, join works
Stijn Buys
2008-02-13
split client from game module
Stijn Buys
2008-02-11
renamed Entity.base_* to Entity.core_*
Stijn Buys
fixed camera::mode::Overview
2008-02-10
more entity updates
Stijn Buys
2008-02-09
more entities
Stijn Buys
2008-02-09
entities, step 1
Stijn Buys
2008-02-09
load/save console input history
Stijn Buys
2008-02-09
command completion (single match)
Stijn Buys
2008-02-06
console scroll
Stijn Buys
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