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Project::OSiRiON
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2013-11-25Corrected comment.Stijn Buys
2013-11-23Play sounds when getting hit.Stijn Buys
2013-11-23Support for EntityDynamic explosion sounds, minor SoundExt cleanups.Stijn Buys
2013-11-17Added support for explosion sounds,Stijn Buys
2013-11-12Support for player autopilot terget next to mission target,Stijn Buys
2013-11-10Removed debug message.Stijn Buys
2013-11-10Corrected a resize issue with reputation bars of the listview scrollbar appears.Stijn Buys
2013-11-10Adjust reputation on NPC kills,Stijn Buys
2013-11-10Introduced global variables for reputation hostile/friendly thresholds,Stijn Buys
2013-11-10Do not target far away ships with func_target_controlable.Stijn Buys
2013-11-10Corrected a sorting bug in the reputation window.Stijn Buys
2013-11-09Update player statistics while the reputation menu is open.Stijn Buys
2013-11-09Added reputation bars.Stijn Buys
2013-11-08More inventory and trade menu fancyfication.Stijn Buys
2013-11-08Corrected a bug when loading new corona textures for the map.Stijn Buys
2013-11-08Code cleanups, removed unnecessary functions,Stijn Buys
2013-11-08Updated inventory, chat, map and reputation windows.Stijn Buys
2013-11-08Added player reputation window,Stijn Buys
2013-11-07Use a different off-screen HUD icon to indicate player controled ships.Stijn Buys
2013-11-07Apply reputation colors to HUD targets.Stijn Buys
2013-11-06Corrected a number of minor HUD target issues.Stijn Buys
2013-11-05Improved HUD target indicators.Stijn Buys
2013-11-05Show both entity and info name on map target info and inventory ship info,Stijn Buys
2013-11-05Remove 'action' mouse pointer.Stijn Buys
2013-11-04Added support for NPC patrol routes.Stijn Buys
2013-10-16Revert to either owner or entity name on hud targets, draw target indicators ...Stijn Buys
2013-10-16Added free flight and formation flight buttons.Stijn Buys
2013-10-15Added ship autopilot, removed entity_controlflags, added goto ui button.Stijn Buys
2013-10-13Draw both owner and entity name on HUD targets.Stijn Buys
2013-09-28Cleanup of the material API: split flags into flags and colortype.Stijn Buys
2013-09-15Use HUD pointer color to draw the 'aim' mouse cursor.Stijn Buys
2013-08-31Use a different cursor for clickable ui elements.Stijn Buys
2013-03-10Improved ui::ListView::sort().Stijn Buys
2013-01-27Improved aim on nearby targets.Stijn Buys
2013-01-20Currected a small bug where engien function target_controlable_next was remov...Stijn Buys
2013-01-06Set aiming distance to the entity currently hovering with the mouse.Stijn Buys
2013-01-06Added engine functions to target controlables only, bound to the 'X' key by d...Stijn Buys
2013-01-06Always aim at core::range::fx_distance.Stijn Buys
2013-01-06Replaced the mount button with an in-place mount indicator,Stijn Buys
2012-12-31Prevent an error message if a projectile sound iname s not set.Stijn Buys
2012-12-30Added support for weapons mouse aiming.Stijn Buys
2012-12-28Support for rendering globes with rings,Stijn Buys
2012-12-26Corrected engine loop sound location for scaled models.Stijn Buys
2012-12-26Play a stationary engine sound if thrust is 0.Stijn Buys
2012-12-25Release 0.2.3-svn1265.Stijn Buys
2012-12-24Improved off-screen HUD target indicators.Stijn Buys
2012-12-24Added blinking effect to thrust indiciater if state is ImpulseInitiate or Jum...Stijn Buys
2012-12-23Removed commented out code blocks,Stijn Buys
2012-12-23Use bitmaps to draw on-screen HUD targets, improved HUD target health bars.Stijn Buys
2012-12-23Mouse control sensitivity is now independent of resolution.Stijn Buys