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Project::OSiRiON
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2014-12-07Implemented messageboxes and the ability for the game module to send them to ↵Stijn Buys
remote clients, send a messagebox if the player's ship is destroyed, this fixes having to press the respawn button twice. added messageboxes on network connection failures.
2012-11-18Set sv_keepalive default to 30 seconds.Stijn Buys
2012-01-07Renamed the 'load' function to 'module'Stijn Buys
2011-07-13Corrected the net_selecttimeout cvar descriptionStijn Buys
2011-07-09Cleanup of the messaging interface.Stijn Buys
2011-05-11Review of the main loop timer, converted timers from float to unsigned long,Stijn Buys
corrected a number of timing bugs, improved client framerate stability.
2011-02-10Added a local chat channel. The say command defaults to zone chat, global ↵Stijn Buys
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation.
2011-02-09added sv_collisionmargin Cvar and applied the value to mesh collisions,Stijn Buys
added seconds parameter to sys::get_datetime(), added con_timestamps Cvar, enabled console timestamps on the dedicated server by default.
2011-01-27Added net_selecttimeout cvar and changed the default timeout to 10,000 ↵Stijn Buys
microseconds.
2011-01-21Support structures for complex entity collision,Stijn Buys
renamed sv_arrysize cvar to mem_vertex.
2010-11-29Parse command line options after engine initialization.Stijn Buys
2010-10-26updated network protocol version to 20, implemented invemtory depletion, ↵Stijn Buys
unified depletion with keepalive
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-02-23Search the location of the binary for the data/ directoryStijn Buys
2009-01-25bump network protocol version to 15,Stijn Buys
fix player level initialization, exchange player list, credits, level, ping
2009-01-11initial loader frameStijn Buys
2008-11-23clean module consturction/destructionStijn Buys
2008-11-15entity extensionsStijn Buys
2008-11-08adds rcon, rconpassword and sv_passwordStijn Buys
2008-11-08docking, bumps network protocol versionStijn Buys
2008-10-19on-screen notificationsStijn Buys
2008-10-18example moduleStijn Buys
2008-10-18minor module updatesStijn Buys
2008-10-16various user interface related updatesStijn Buys
2008-10-15moved client console into a WidgetStijn Buys
2008-10-11zonechange events, menu previous commandStijn Buys
2008-10-10adds KeyPress, DevInfo and Stats widgetsStijn Buys
2008-10-07working button clickStijn Buys
2008-09-29adds introduction screen to the clientStijn Buys
2008-09-28intro moduleStijn Buys
2008-09-28move base game module to new subdirectoryStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-08-24afterburner/reverse/strafeStijn Buys
2008-08-04network protocol version 5, netserver per-client updates, zone change protocolStijn Buys
2008-08-01initial make install supportStijn Buys
2008-07-28zone supportStijn Buys
2008-07-21load autoexec.cfgStijn Buys
2008-07-17engine soundsStijn Buys
2008-07-05ncurses updates, refactored sayStijn Buys
2008-07-02initial server ncurses consoleStijn Buys
2008-06-08disable client prediction by default, add --without-client option to configureStijn Buys
2008-06-08enable client predictionStijn Buys
2008-05-24HelpStijn Buys
2008-05-24text_length functions, improved lighting, r_bbox draws bounding boxesStijn Buys
2008-05-18OpenAL supportStijn Buys
2008-05-14console, camera & interpolationStijn Buys
2008-05-12color and info updatesStijn Buys
2008-05-12console colorsStijn Buys
2008-05-12aux::plural, aux::articleStijn Buys
2008-04-09parse command line argumentsStijn Buys