Age | Commit message (Expand) | Author |
---|---|---|
2013-11-10 | Renamed entity_destroyed to entity_died to prevent confusion with the Entity:... | Stijn Buys |
2013-01-06 | Increased projectile size to 0.025f. | Stijn Buys |
2012-12-29 | Added sound effects for weapon mounting and target hitting, | Stijn Buys |
2012-12-28 | Addedd core:: support for EntityGlobe rings. | Stijn Buys |
2012-12-04 | Introduce Entity::hit() callback, prevent projectiles from doing no damage. | Stijn Buys |
2012-11-25 | Added core::Entity::Projectile. | Stijn Buys |