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Project::OSiRiON
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2010-10-24keepalive optimizations, r_lights engine variable, OpenGL VBO supportStijn Buys
2010-10-18bullet ActionInterface for controlable entities, KeepAlive flag and g_keepaliveStijn Buys
2010-10-17core bullet physics support,Stijn Buys
initial vstrafe support
2010-09-27documentation updates, initial chat window playerlist, trade menu ESC keyStijn Buys
2010-09-22full trading support for networked gamesStijn Buys
2010-09-17Initial support for players docking other players' ships. Stijn Buys
2010-09-16map info support, initial trade windowStijn Buys
2009-11-15added core::Info id, changed network info message, updated entity network ↵Stijn Buys
message to include the info id
2009-11-13added core::InfoType, refactored game::ShipModel as core::Info subclass, ↵Stijn Buys
introduced core::Label
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-07-16check if the game module is running before executing a frameStijn Buys
2009-07-07virtual functions cleanupStijn Buys
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-01-25fix dedicated server chat messagesStijn Buys
2009-01-11core::Player interface updatesStijn Buys
2008-12-26default player settings in player.ini,Stijn Buys
palette text colors, cleanups
2008-11-23clean module consturction/destructionStijn Buys
2008-11-15entity extensionsStijn Buys
2008-11-09working jumpgatesStijn Buys
2008-11-09improved client notifications, minor bugfixesStijn Buys
2008-11-08moved message functions into Player classStijn Buys
2008-11-01server-side model loading, initial @dock functionStijn Buys
2008-10-19scrollpane widget, updated chatboxStijn Buys
2008-10-18example moduleStijn Buys
2008-10-16various user interface related updatesStijn Buys
2008-10-15moved client console into a WidgetStijn Buys
2008-10-11zonechange events, menu previous commandStijn Buys
2008-10-10adds KeyPress, DevInfo and Stats widgetsStijn Buys
2008-09-29adds introduction screen to the clientStijn Buys
2008-09-28intro moduleStijn Buys
2008-09-28move base game module to new subdirectoryStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-08-30dedicated server ncurses console updatesStijn Buys
2008-08-26improved dust renderingStijn Buys
2008-08-24afterburner/reverse/strafeStijn Buys
2008-08-10added racetrack to the game module, added Odin's new structures to the ↵Stijn Buys
assets documentation
2008-08-05server-side detection of entity zone changes, netserver ent/die responses, ↵Stijn Buys
removed zone from sup messages
2008-08-04network protocol version 5, netserver per-client updates, zone change protocolStijn Buys
2008-07-31more heisenbugs fixesStijn Buys
2008-07-28zone supportStijn Buys
2008-07-25minor cleanupsStijn Buys
2008-07-16network protocol cleanup, radar test (doesn't work)Stijn Buys
2008-07-15various small fixesStijn Buys
2008-07-13connection sequence updates, breaks network protocolStijn Buys
2008-07-13skyglobeStijn Buys
2008-07-05enable Shared functions, rcon APIStijn Buys
2008-07-05ncurses updates, refactored sayStijn Buys
2008-07-02initial server ncurses consoleStijn Buys
2008-06-15time command, alRewindSource for ui soundsStijn Buys
2008-05-26radar, aux text functions, restore original frustum, documentation updateStijn Buys