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path:
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src
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core
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netserver.cc
Age
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Author
2009-06-29
client player list updates, short pif network messages, bump to network ↵
Stijn Buys
proto version 17
2009-06-28
Fixed remote entity owners
Stijn Buys
2009-06-28
correct a bug in "pif" server messages
Stijn Buys
2009-04-15
added info registry, list_info
Stijn Buys
added network info transfer added info based buy menu and related game changes
2009-01-25
header sanitizing
Stijn Buys
2009-01-25
bump network protocol version to 15,
Stijn Buys
fix player level initialization, exchange player list, credits, level, ping
2009-01-11
core::Player interface updates
Stijn Buys
2009-01-10
ping issues
Stijn Buys
2009-01-10
preliminary player ping support
Stijn Buys
2008-11-09
docking menus
Stijn Buys
2008-11-08
moved message functions into Player class
Stijn Buys
2008-11-08
adds rcon, rconpassword and sv_password
Stijn Buys
2008-10-16
various user interface related updates
Stijn Buys
2008-10-11
zonechange events, menu previous command
Stijn Buys
2008-09-27
mission targets, texture unloading, private messages
Stijn Buys
2008-09-10
serverside entities
Stijn Buys
2008-08-23
fixes for gcc 4.3.1, added g_devel
Stijn Buys
2008-08-05
server-side detection of entity zone changes, netserver ent/die responses, ↵
Stijn Buys
removed zone from sup messages
2008-08-04
network protocol version 5, netserver per-client updates, zone change protocol
Stijn Buys
2008-07-31
more heisenbugs fixes
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-07-25
minor cleanups
Stijn Buys
2008-07-24
fix network server
Stijn Buys
2008-07-24
primary, secondary, tertiary color rendering
Stijn Buys
2008-07-22
verify owner on entity client updates
Stijn Buys
2008-07-16
network protocol cleanup, radar test (doesn't work)
Stijn Buys
2008-07-13
connection sequence updates, breaks network protocol
Stijn Buys
2008-07-02
initial server ncurses console
Stijn Buys
2008-05-24
Help
Stijn Buys
2008-05-12
console colors
Stijn Buys
2008-05-07
client-side frame interpolation: network updates, interpolation of position
Stijn Buys
2008-05-05
lights with entity color, sunlight, network stats
Stijn Buys
2008-05-03
server frame time, rotation snap, flares
Stijn Buys
2008-05-01
various silly fixes
Stijn Buys
2008-05-01
lights
Stijn Buys
2008-03-28
more win32 updates
Stijn Buys
2008-03-26
win32 updates
Stijn Buys
2008-03-23
moved intial data transfer after pif
Stijn Buys
2008-03-23
improved network connection handling, keep alive and time out
Stijn Buys
2008-03-22
Implemented vertex arrays
Stijn Buys
2008-03-22
Broadcast name changes
Stijn Buys
2008-03-21
single server socket
Stijn Buys
2008-03-21
minor updates
Stijn Buys
2008-03-21
switched to UDP networking
Stijn Buys
2008-03-16
somewhat smoother network play, player assets, client pif updates
Stijn Buys
2008-02-21
more minor updates
Stijn Buys
2008-02-21
dedicated server, entity transfer
Stijn Buys
2008-02-19
client-to-server connection
Stijn Buys
2008-02-18
core redesign, part II
Stijn Buys
2008-02-17
major rewrite of Cvar, Func and Entity
Stijn Buys
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