Project::OSiRiON - Git repositories
Project::OSiRiON
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path: root/src/core
AgeCommit message (Collapse)Author
2010-10-18local vstrafe support, initial ship collision, g_damping factorStijn Buys
2010-10-18added newline at end-of-fileStijn Buys
2010-10-17corrects segfault in ~EntityStijn Buys
2010-10-17moved bullet objets to core::Entity,Stijn Buys
moved docking functions to game.cc and removed entity->dock(), enabled depth testing for bullet debug draw
2010-10-17core bullet physics support,Stijn Buys
initial vstrafe support
2010-10-15added 'eject cargo' game commandStijn Buys
2010-10-09removed physics references, transfer inventory on ship aquisitionStijn Buys
2010-10-06replaces skydomes with skyboxesStijn Buys
2010-09-30Correct r_restart bug where models didn't get reloaded as it shouldStijn Buys
2010-09-27documentation updates, initial chat window playerlist, trade menu ESC keyStijn Buys
2010-09-26moved trading definitions from station.ini to the zone.iniStijn Buys
2010-09-25trading bugfixes: corrects client side screen update issuesStijn Buys
2010-09-22full trading support for networked gamesStijn Buys
2010-09-20corrected trading inconsistencies, improved trade window, initial slider widgetStijn Buys
2010-09-19player can only sell cargo on bases that allow it, trademenu layout updatesStijn Buys
2010-09-19text rendering cleanups, inventory capacity & cargo volumeStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18cosmetic updates in engine list functions, trade menu updatesStijn Buys
2010-09-17Initial inventory loading, ships docking shipsStijn Buys
2010-09-17Initial support for players docking other players' ships. Stijn Buys
2010-09-17Bump network protocol version to 19, menudescriptions use the info ↵Stijn Buys
infrastructure, client-side lazy info update requests. Updated ROADMAP
2010-09-16map info support, initial trade windowStijn Buys
2010-09-15updated comments, updated buy menu, info support for map window, added const ↵Stijn Buys
to target selection
2010-02-21network info messages bugfixesStijn Buys
2009-11-15added entity request network messageStijn Buys
2009-11-15added core::Info id, changed network info message, updated entity network ↵Stijn Buys
message to include the info id
2009-11-15add the forgotten fileStijn Buys
2009-11-14made core::Entity and core::Zone child classes from core::LabelStijn Buys
2009-11-14update the info system, fixes network info exchangeStijn Buys
2009-11-13added core::InfoType, refactored game::ShipModel as core::Info subclass, ↵Stijn Buys
introduced core::Label
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-10-04minor core cleanupsStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-17reload entity/info models on r_restartStijn Buys
2009-08-16minor cleanups, corrected map widget Stijn Buys
2009-08-16more constness, initial patchDef2 support in MapFile, reverse engine ↵Stijn Buys
disables impulse drive, r_axis support
2009-08-15API cleanups, const optimizations, submodel lights/flares/particles importStijn Buys
2009-08-15don't render entites behind the cameraStijn Buys
2009-08-14model API cleanup, render WORLDSCALEStijn Buys
2009-08-11mandatory "maps/" prefix in .ini filesStijn Buys
2009-08-11misc_model supportStijn Buys
2009-07-16Removes unused collor array support, disable bullet in sys/sys.hStijn Buys
2009-07-16check if the game module is running before executing a frameStijn Buys
2009-07-07virtual functions cleanupStijn Buys
2009-07-07Moved vertexarray from render to coreStijn Buys
2009-07-07moved speed() property from core:EntityDynamic to core::EntityStijn Buys
2009-07-01add player assets to the client side player listStijn Buys
2009-06-29client player list updates, short pif network messages, bump to network ↵Stijn Buys
proto version 17
2009-06-28Fixed remote entity ownersStijn Buys