Age | Commit message (Collapse) | Author |
|
renamed Entity::flag_is_set() to Entity::has_flag()
|
|
|
|
|
|
|
|
Entity::add_inventory().
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
files.
|
|
|
|
|
|
|
|
corrected a problem that prevented collision models from working on EntityDynamic.
|
|
|
|
removed a number of irrelevant comments.
|
|
have ships remember their docks and spawns.
|
|
|
|
read it from keys.ini if it was previously generated.
|
|
|
|
semi-colon in chat messages doesn't truncate the chat text any more,
changed chat prompt to "Command:" if the first character is a slash,
small misc cleanups
|
|
corrected a number of timing bugs, improved client framerate stability.
|
|
|
|
|
|
|
|
added infrastructure for collision mesh animation,
minor API documentation updates
|
|
accomodate multiple meshes per collision model,
added prototype files for signals
|
|
|
|
|
|
|
|
messages can be send with the shout command.
Removed NonSolid flag fro race objects, have race use the local chat channel.
Updated to network protocol version 22.
Updated developer documentation.
|
|
added seconds parameter to sys::get_datetime(),
added con_timestamps Cvar,
enabled console timestamps on the dedicated server by default.
|
|
to enable collision models on player ships.
|
|
|
|
the dedicated server quits.
|
|
|
|
reads materials.ini,
removed unnecessary CollisionMesh::translate() method.
|
|
microseconds.
|
|
|
|
renamed sv_arrysize cvar to mem_vertex.
|
|
|
|
|
|
|
|
removed core::EntityControlable::movement(),
cleaned up core::EntityGlobe,
adds support for a per-globe corona,
adds core::EntityControlable::control_flags(),
bumps network protocol version to 21
|
|
|