Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
enabled projectile soundname transfer in networked games,
resolved an issue where a ship was able to shoot itself,
bumped network protocol to 26,
|
|
|
|
|
|
create entity network message.
|
|
|
|
added specifications to the weapon info,
expanded ship specifications info.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
projectiles.
|
|
|
|
|
|
|
|
|
|
|
|
added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for ships, print death messages
|
|
handling.
|
|
|
|
|
|
|
|
items anywhere.
|
|
|
|
arguments erases all infotypes.
|
|
|
|
|
|
|
|
|
|
game tp core.
|
|
|
|
network protocol version to 24.
|
|
|
|
renamed Entity::flag_is_set() to Entity::has_flag()
|