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2013-09-29
build-0.2.5-svn1327
Stijn Buys
2013-05-01
Delete client-side projectiles outside effects range.
Stijn Buys
2013-02-21
Replaced iterator post-increment operators with pre-increment operators.
Stijn Buys
2013-01-19
Convert slot cone angle to radians.
Stijn Buys
2013-01-15
Corrected a comment typo.
Stijn Buys
2013-01-06
Increased projectile size to 0.025f.
Stijn Buys
2013-01-01
Initial support for turret-style weapons.
Stijn Buys
2012-12-30
Added support for weapons mouse aiming.
Stijn Buys
2012-12-29
Added sound effects for weapon mounting and target hitting,
Stijn Buys
2012-12-28
Addedd core:: support for EntityGlobe rings.
Stijn Buys
2012-12-25
Corrected an issue where linebreaks were garbled in info network messages.
Stijn Buys
2012-12-25
Corrected an issue where entity health was not transferred when sending a cre...
Stijn Buys
2012-12-16
dded <cassert> include where required.
Stijn Buys
2012-12-09
Improved info text parsing,
Stijn Buys
2012-12-04
Introduce Entity::hit() callback, prevent projectiles from doing no damage.
Stijn Buys
2012-12-04
Set item timestamp when flags are set or unset.
Stijn Buys
2012-12-02
Lower bullet velocity threshold to 0.001f.
Stijn Buys
2012-11-30
Save weapon slot positions.
Stijn Buys
2012-11-25
Add a typecast to unsigned int to make debian happy.
Stijn Buys
2012-11-25
Cleaned up slots API.
Stijn Buys
2012-11-25
Bump network protocol version to 25.
Stijn Buys
2012-11-25
Added server-side distance check before sending entity create messages for pr...
Stijn Buys
2012-11-25
Receive network entity create messages for projectiles.
Stijn Buys
2012-11-25
Add client-side movement for projectiles.
Stijn Buys
2012-11-25
Added core::Entity::Projectile.
Stijn Buys
2012-11-25
Added entity minimum speed threshold.
Stijn Buys
2012-11-25
Enable collision detection on projectiles.
Stijn Buys
2012-11-25
Moved core::EntityGlobe into a separate file,
Stijn Buys
2012-11-21
Accomodate bullet 2.81 API change.
Stijn Buys
2012-11-21
Added get/set methods for the weapon-slot API.
Stijn Buys
2012-11-18
Set sv_keepalive default to 30 seconds.
Stijn Buys
2012-11-18
Suppress slots loading debug message.
Stijn Buys
2012-11-18
Added a method to find players by id.
Stijn Buys
2012-11-18
Corrected a small bug in Entity::print().
Stijn Buys
2012-11-18
ADded support for enitty information printing, print current armor values for...
Stijn Buys
2012-11-14
Add more Slot properties, corrected a bug in EntityControlable control flags ...
Stijn Buys
2012-11-14
Added initial core::Slot attributes.
Stijn Buys
2012-11-14
Added Item::Mounted flag.
Stijn Buys
2012-11-11
Cleaned up core::EntyControlable client-side and server-side proprties API.
Stijn Buys
2012-10-21
Support the Item::Unrestricted flag, client allows to sell unrestricted items...
Stijn Buys
2012-10-20
Item id based inventory, support for weapon dealers.
Stijn Buys
2012-10-15
Corrected a serious bug where calling the 'list_info' function without argume...
Stijn Buys
2012-10-15
Added support for item::Unique flag and Item::dirty().
Stijn Buys
2012-10-14
Disable physics simulation for destroyed entities in Entity::reset()
Stijn Buys
2012-10-14
Corrected a bug in the zone color network transfer.
Stijn Buys
2012-10-13
Draw zone colors and background texture on the galactic map.
Stijn Buys
2012-10-11
Moved handling of the physics reset for the Docked and Destroyed state from g...
Stijn Buys
2012-10-10
Provided bullet physics collision callback methods.
Stijn Buys
2012-10-10
Added zone info parameters to the zone update network message, updated the ne...
Stijn Buys
2012-10-08
Renamed Item::flag_is_set() to Item::has_flag().
Stijn Buys
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