Age | Commit message (Expand) | Author |
2011-07-13 | Do not update ship position and axis while docked. | Stijn Buys |
2011-07-12 | Save and load player inventories, | Stijn Buys |
2011-07-11 | Initial support for saving player data in multiplayer games, | Stijn Buys |
2011-07-09 | Play jump completed sound when using the /jump cheat. | Stijn Buys |
2011-07-07 | Added a 2 second jump drive cooldown, added jump completed sound effect, rese... | Stijn Buys |
2011-05-11 | Review of the main loop timer, converted timers from float to unsigned long, | Stijn Buys |
2011-05-07 | Removed a number of unused variables to make gcc 4.6 happy. | Stijn Buys |
2011-03-08 | Restore previous thruster setting when dropping out of impulse speed. | Stijn Buys |
2011-03-08 | Replaced the func_impulse if-soup with a nice switch() block. | Stijn Buys |
2011-02-08 | Corrected triangle loading of collision model, added 'complex' flag to ships.ini | Stijn Buys |
2010-11-27 | Removed input lag from ship controles. | Stijn Buys |
2010-11-24 | Exposed ship physics damping factors through ships.ini and the specs command. | Stijn Buys |
2010-11-18 | Changed game::Ship::mass() default value to radius() * 100, updated the specs... | Stijn Buys |
2010-11-13 | don't set shipmodel info on world entities as this would make shipmodel info ... | Stijn Buys |
2010-11-13 | adds a ship key for world entities which applies ship model settings to a wor... | Stijn Buys |
2010-11-13 | corrected a bug where ship names got erased, | Stijn Buys |
2010-11-12 | enables entity model scaling, Entity::radius() gets precedence over Model::ra... | Stijn Buys |
2010-11-12 | moved global entity info type to core::Entity::infotype(), | Stijn Buys |
2010-11-12 | read factions.ini and add te ablity to apply faction colors to entities, | Stijn Buys |
2010-10-25 | renamed ship torque_force to turn_force, added ship roll_force | Stijn Buys |
2010-10-20 | removes Static and Solid entity flags, corrects EntityDynamic motionstate sync | Stijn Buys |
2010-10-20 | docking functions cleanup, jumpgates work again | Stijn Buys |
2010-10-20 | advanced ship physics specifications, specs game function | Stijn Buys |
2010-10-19 | bullet ship physics | Stijn Buys |
2010-10-18 | bullet ActionInterface for controlable entities, KeepAlive flag and g_keepalive | Stijn Buys |
2010-10-18 | local vstrafe support, initial ship collision, g_damping factor | Stijn Buys |
2010-10-18 | newline at end-of-file | Stijn Buys |
2010-10-17 | core bullet physics support, | Stijn Buys |
2010-10-09 | fix crash introduced with inventory transfer, buywindow credits indicator, | Stijn Buys |
2010-10-09 | removed physics references, transfer inventory on ship aquisition | Stijn Buys |
2010-10-03 | ui updates, removed impulse and jumpgte g_devel conditions, jumpdrive crash b... | Stijn Buys |
2010-09-19 | text rendering cleanups, inventory capacity & cargo volume | Stijn Buys |
2010-09-18 | trade updates | Stijn Buys |
2010-09-17 | Initial inventory loading, ships docking ships | Stijn Buys |
2010-09-17 | Initial support for players docking other players' ships. | Stijn Buys |
2009-11-15 | added entity request network message | Stijn Buys |
2009-11-15 | added core::Info id, changed network info message, updated entity network mes... | Stijn Buys |
2009-11-13 | added core::InfoType, refactored game::ShipModel as core::Info subclass, intr... | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-16 | more constness, initial patchDef2 support in MapFile, reverse engine disables... | Stijn Buys |
2009-08-11 | misc_model support | Stijn Buys |
2009-07-16 | Removes unused collor array support, disable bullet in sys/sys.h | Stijn Buys |
2009-07-07 | Initial bullet physics support | Stijn Buys |
2009-03-07 | renamed Entity::eventstate() to Entity::state(), | Stijn Buys |
2009-01-25 | make a player pay for ships, | Stijn Buys |
2008-12-25 | Improved list_zone, list_ships | Stijn Buys |
2008-12-20 | fixed zone list for the jump command in g_devel mode | Stijn Buys |
2008-12-07 | add system map, | Stijn Buys |
2008-11-30 | realistic strafe speed, | Stijn Buys |
2008-11-16 | engine trails | Stijn Buys |