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Project::OSiRiON
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2012-10-14Add a stackable flag for weapons, load a default model for spacemines.Stijn Buys
2012-10-14Added "give weapon" function.Stijn Buys
2012-10-13Corrected bugs in the respawn command, detect ship collisions with planets ↵Stijn Buys
and stars.
2012-10-13Read weapons.ini.Stijn Buys
2012-10-13Draw zone colors and background texture on the galactic map.Stijn Buys
2012-10-11Moved handling of the physics reset for the Docked and Destroyed state from ↵Stijn Buys
game tp core.
2012-10-10Made mines interact with any EntityDynamic or EntityControlable instead of ↵Stijn Buys
just ships
2012-10-10Added space mine proof of concept.Stijn Buys
2012-10-08Renamed Item::flag_is_set() to Item::has_flag().Stijn Buys
2012-10-08Read showonmap key from zone ini files.Stijn Buys
2012-10-08added zone flags, Stijn Buys
renamed Entity::flag_is_set() to Entity::has_flag()
2012-10-07Read info and locations keys from zone ini files.Stijn Buys
2012-04-22Load entity weapon slots,Stijn Buys
prevent the game from crashing when launching after obtaining a ship through 'give' while docked.
2012-03-03Added core::Slots class template, replaced Entity::set_inventory() with ↵Stijn Buys
Entity::add_inventory().
2012-01-22Implemented autosave for single player games.Stijn Buys
2012-01-15Implemented game-specific load/save game methods.Stijn Buys
2012-01-14Moved server-side savegame functions into a separate class.Stijn Buys
2012-01-08Use the new eject sound.Stijn Buys
2012-01-08Added tracktor beam sound effect.Stijn Buys
2012-01-06Read the "ambient" key from zone ini files.Stijn Buys
2011-12-31Recalculate inventory capacity after loading player data.Stijn Buys
2011-10-02Corrected a bug where setting the jumpgate template radius wouldn't work.Stijn Buys
2011-10-02Added a print() method to list individual templates through the ↵Stijn Buys
list_template command.
2011-08-28Updated trader and ship dealer menu descriptions.Stijn Buys
2011-08-07Point an ejected cargopod's info to the cargo info.Stijn Buys
2011-08-07Add zone label to the entity info label.Stijn Buys
2011-07-29Corrected mass in the shipmodel info.Stijn Buys
2011-07-13Actually remove ships from the bullet simulation while docked.Stijn Buys
2011-07-13Forcefully removed docked ships from the bullet simulation.Stijn Buys
2011-07-13Do not update ship position and axis while docked.Stijn Buys
2011-07-12Removed Entity::Complex flag: collision models will be used if availble,Stijn Buys
removed a number of irrelevant comments.
2011-07-12Interpret the Item::Tradeable flag when loading savegames.Stijn Buys
2011-07-12Force saving of player data on dock and launch.Stijn Buys
2011-07-12Save and load player inventories,Stijn Buys
corrected a typo in saving the forward vector of the ship axis.
2011-07-12Corrected a segfault when launching in a newly purchased shipStijn Buys
2011-07-11Corrected a typo in the racetrack messages.Stijn Buys
2011-07-11Load previously saved player data.Stijn Buys
2011-07-11Initial support for saving player data in multiplayer games,Stijn Buys
have ships remember their docks and spawns.
2011-07-11Made jumpgates respect the cooldown timeStijn Buys
2011-07-09Play jump completed sound when using the /jump cheat.Stijn Buys
2011-07-07Added a 2 second jump drive cooldown, added jump completed sound effect, ↵Stijn Buys
reset keyboard modifiers when resetting the video subsystem.
2011-07-01Corrected the signature of the RaceTrack::frame() function which prevented ↵Stijn Buys
it from beeing executed.
2011-05-11Review of the main loop timer, converted timers from float to unsigned long,Stijn Buys
corrected a number of timing bugs, improved client framerate stability.
2011-05-07Removed a number of unused variables to make gcc 4.6 happy.Stijn Buys
2011-03-30Corrected a segfault in Jumpgate::validate() if it had an invalid destination.Stijn Buys
2011-03-08Restore previous thruster setting when dropping out of impulse speed.Stijn Buys
2011-03-08Replaced the func_impulse if-soup with a nice switch() block.Stijn Buys
2011-02-24Applied Thorn's unknown spelling purification patch.Stijn Buys
2011-02-16Removed console messages about entity radius beeing set.Stijn Buys
2011-02-10Added a local chat channel. The say command defaults to zone chat, global ↵Stijn Buys
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation.