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Project::OSiRiON
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2008-02-21dedicated server, entity transferStijn Buys
2008-02-18core redesign, part IIStijn Buys
2008-02-17major rewrite of Cvar, Func and EntityStijn Buys
2008-02-16code cleanupStijn Buys
2008-02-16initial client-to-server connectionStijn Buys
2008-02-14dedicated server accepts incoming connectionsStijn Buys
2008-02-13camera Overview as spectator only, join worksStijn Buys
2008-02-13split client from game moduleStijn Buys
2008-02-11renamed Entity.base_* to Entity.core_*Stijn Buys
fixed camera::mode::Overview
2008-02-10more entity updatesStijn Buys
2008-02-09more entitiesStijn Buys
2008-02-09entities, step 1Stijn Buys
2008-02-08updated filesystem, removed inifile, updated game and tga loaderStijn Buys
minor cleanups
2008-02-04tweaked consoleStijn Buys
client status with timer and fps core connect/disconnect
2008-02-03basic client consoleStijn Buys
2008-02-03command buffer handlingStijn Buys
engine function parsing buffered client console
2008-02-02removed libcommonStijn Buys
modularized client and server
2008-01-31modular system works nowStijn Buys
2008-01-30accomodate the new modulesStijn Buys
2007-12-17home directory creationStijn Buys
2007-11-10read .ini filesStijn Buys
2007-10-27conditional -DDEBUG messagesStijn Buys
2007-10-21namespace cleanupStijn Buys
2007-10-21added basic file loaderStijn Buys
2007-10-20Initial import.Stijn Buys