Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
|
|
|
|
print version number and command line to console on startup.
|
|
show assassin name in death messages.
|
|
shoot colored projectiles.
|
|
|
|
module type id.
|
|
for ships, print death messages
|
|
adds a damage key to the weapons.ini file,
configurable spacemine damage.
|
|
do not activate impulse engines during ImpulseInitiate
|
|
|
|
|
|
|
|
|
|
from actual in-game properties rather than read from the savegame file.
|
|
items anywhere.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
and stars.
|
|
|
|
|
|
game tp core.
|
|
just ships
|
|
|
|
|
|
|
|
renamed Entity::flag_is_set() to Entity::has_flag()
|
|
|
|
prevent the game from crashing when launching after obtaining a ship through 'give' while docked.
|
|
Entity::add_inventory().
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|