Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-11-25 | Moved core::EntityGlobe into a separate file, | Stijn Buys | |
added various methods to core::Item and core::Slot, added r_slots cvar to draw entity slots and docks, added game methods for mounting and umounting of weapons, added playerlist to chat window. | |||
2012-04-22 | Load model weapon tags. | Stijn Buys | |
2011-05-05 | Initial support for btCompoundShape and the infrastructure required to ↵ | Stijn Buys | |
accomodate multiple meshes per collision model, added prototype files for signals | |||
2011-01-21 | Support structures for complex entity collision, | Stijn Buys | |
renamed sv_arrysize cvar to mem_vertex. | |||
2010-11-18 | Unified radiant angles conversion into a single math::Axis.assign() method, ↵ | Stijn Buys | |
corrected transformation order. Removed unnecessary model::LIGHTSCALE constant, light and flare sizes are rescaled according to the global model::SCALE. Added gl::depthfunc, enabled GL_LEQUAL while drawing lights and flares. | |||
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys | |
unified bounding box code into math::BoundingBox3f class | |||
2010-10-24 | corrects model bounding box issues | Stijn Buys | |
2010-02-25 | added initial support for model sound tags, | Stijn Buys | |
moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume | |||
2010-02-23 | renamed model::Parts to model::Tags | Stijn Buys | |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys | |
2009-08-12 | triangle/quad code cleanup,corrects submodel origin, enable quad rendering again | Stijn Buys | |
2009-08-12 | src/model filenames cleanup, parse .map texture coordinates, early loading ↵ | Stijn Buys | |
of material textures | |||
2008-12-21 | improved func_rotate | Stijn Buys | |
2008-12-20 | initial support for func_rotate and friends | Stijn Buys | |
2008-11-23 | merged model classes into one file, classname cleanup, fx_particles | Stijn Buys | |
2008-11-15 | entity extensions | Stijn Buys | |
2008-11-10 | added impulsesound worldspawn key | Stijn Buys | |
2008-08-15 | func_group support | Stijn Buys | |
2008-08-01 | model->enginecolor(), removed autolevel, added selection delay | Stijn Buys | |
2008-07-23 | fragment renderer | Stijn Buys | |
2008-07-18 | parse engine sound from .map model | Stijn Buys | |
2008-05-25 | target_flare | Stijn Buys | |
2008-05-24 | surface flags: light | Stijn Buys | |
2008-05-04 | split map reading from models | Stijn Buys | |
2008-05-04 | better target_engine rendering | Stijn Buys | |
2008-05-03 | liibmodel | Stijn Buys | |