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|  | copying submodel docks and sounds. | 
|  | added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window. | 
|  | certain OBJ files, thanks to Karvajalka. | 
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|  | Tweaked lighting a bit. | 
|  | offsetting and alpha testing on the surface. | 
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|  | try). | 
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|  | files. | 
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|  | corrected a number of timing bugs, improved client framerate stability. | 
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|  | added infrastructure for collision mesh animation,
minor API documentation updates | 
|  | accomodate multiple meshes per collision model,
added prototype files for signals | 
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|  | submodels. | 
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|  | to enable collision models on player ships. | 
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|  | reads materials.ini,
removed unnecessary CollisionMesh::translate() method. | 
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|  | renamed sv_arrysize cvar to mem_vertex. | 
|  | sound loops. | 
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