Age | Commit message (Expand) | Author |
2012-01-28 | FS#78 Print additional warnings if submodels could not be loaded. | Stijn Buys |
2012-01-28 | FS#78 Ignore empty submodels | Stijn Buys |
2012-01-24 | Added a 'specular' material parameter. Defaults to 'color' values. | Evan Goers |
2012-01-21 | Add a 'decal' macro material flag. Material flag 'Decal' enables polygon offs... | Evan Goers |
2012-01-04 | Correct some clang-related compile errors | Stijn Buys |
2011-12-31 | Resolved comparison between signed and unsigned integer expressions (second t... | Stijn Buys |
2011-12-31 | Resolved comparison between signed and unsigned integer expressions. | Stijn Buys |
2011-11-20 | Added origin brush support for func_rotate. | Stijn Buys |
2011-10-22 | Initial support for the Material::Origin surface flag | Stijn Buys |
2011-08-25 | Improved OBJ reader warning messages, by Thorn | Stijn Buys |
2011-08-25 | OBJ model support, by Thorn | Stijn Buys |
2011-08-07 | Corrected flag reporting in the list_material function. | Stijn Buys |
2011-07-29 | Added print() function for materials, read material color alpha from shader f... | Stijn Buys |
2011-07-12 | Corrected the previous ASE bugfix which prevented ASE files from loading. | Stijn Buys |
2011-07-05 | Corrected a potential memory leak in the ASE reader. | Stijn Buys |
2011-05-11 | Review of the main loop timer, converted timers from float to unsigned long, | Stijn Buys |
2011-05-07 | Corrected a bug that prevented func_move clip from working properly. | Stijn Buys |
2011-05-06 | Support for func_rotate and func_move collision meshes. | Stijn Buys |
2011-05-06 | Import submodel clip | Stijn Buys |
2011-05-06 | Always use a btCompoundShape for complex collision, | Stijn Buys |
2011-05-05 | Initial support for btCompoundShape and the infrastructure required to accomo... | Stijn Buys |
2011-03-30 | Corrected func_move submodel instancing. | Stijn Buys |
2011-03-27 | Corrected rotating fragmentgroups imported from submodels. | Stijn Buys |
2011-03-27 | Corrected the axis for rotated fragmentgroups of rotated sub-models. | Stijn Buys |
2011-03-24 | Corrected position for light, flares and other entities imported through subm... | Stijn Buys |
2011-03-24 | Corrected rotated submodel locations. | Stijn Buys |
2011-03-13 | Corrected texture coordinates of the built-in sphere model. | Stijn Buys |
2011-02-08 | Corrected triangle loading of collision model, added 'complex' flag to ships.ini | Stijn Buys |
2011-01-29 | code cleanups. | Stijn Buys |
2011-01-27 | Moved material loading from render to core, make sure the dedicated server re... | Stijn Buys |
2011-01-26 | Corrected the origin alignment of collision mesh bodies. | Stijn Buys |
2011-01-21 | Support structures for complex entity collision, | Stijn Buys |
2010-12-08 | Ignore the angle keys on map sounds, corrected audio position for model sound... | Stijn Buys |
2010-12-05 | Support for func_move vertex groups. | Stijn Buys |
2010-12-03 | Corrected bounding box on models with rotated submodels. | Stijn Buys |
2010-12-02 | Improved patch mesh subdivision. | Stijn Buys |
2010-12-01 | Calculate patch mesh texture coordinates. | Stijn Buys |
2010-12-01 | Corrected patch normal calculation. | Stijn Buys |
2010-11-28 | Improved patch mesh surface normals. | Stijn Buys |
2010-11-26 | Brute-force patch subdivision | Stijn Buys |
2010-11-26 | Corrected patch normals and vertex unwinding order, draw smaller normals with... | Stijn Buys |
2010-11-26 | Read .map patch definitions into model quads (without triangulation) | Stijn Buys |
2010-11-18 | Corrected default light and flare radius. | Stijn Buys |
2010-11-18 | Have core::Parser handle axis rotations in the same manner as model::MapFile. | Stijn Buys |
2010-11-18 | Unified radiant angles conversion into a single math::Axis.assign() method, c... | Stijn Buys |
2010-11-17 | Cleaned up model::Mapfile axis related keys in the map reader, added warning ... | Stijn Buys |
2010-11-16 | add 'angles' key support for .map classes, added warning to depricated keys | Stijn Buys |
2010-11-16 | cleaned up autoconf/automake project files, this should solve build order and... | Stijn Buys |
2010-11-12 | make the renderer properly respect FragmentGroup::Rotate | Stijn Buys |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |