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src
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render
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gl.h
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2010-11-16
Fixes crash on win32 with VBO enabled
Stijn Buys
2010-11-14
on win32, define GL_ARRAY_BUFFER and GL_STATIC_DRAW when required,
Stijn Buys
2010-10-24
keepalive optimizations, r_lights engine variable, OpenGL VBO support
Stijn Buys
2010-10-06
add missing GL_CLAMP_TO_EDGE definition on win32
Stijn Buys
2010-10-04
modelview widget rotation manipulation
Stijn Buys
2010-09-29
better envmapping, by Odin
Stijn Buys
2009-10-23
define GL_REFLECTION_MAP if necessary
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-03-21
autodetect hardware generated mipmap support
Stijn Buys
2009-02-23
native Framework support on Mac OS X
Stijn Buys
2009-02-21
sane version number,
Stijn Buys
2009-02-19
win32 needs extra GL defines
Stijn Buys
2009-02-18
use GL_GENERATE_MIPMAP instead of gluBuild2DMipmaps,
Stijn Buys
2008-11-11
cleanups
Stijn Buys
2008-10-05
interface with ui library
Stijn Buys
2008-05-04
split map reading from models
Stijn Buys
2008-04-27
3D flight
Stijn Buys
2008-03-26
improved TGA handling
Stijn Buys
2008-03-26
win32 updates
Stijn Buys
2008-03-05
OpenGL lighting
Stijn Buys
2008-02-02
introduced librender
Stijn Buys