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path:
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src
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render
/
particles.h
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Author
2013-01-20
Major overhaul of the particle system back-end, support multiple ejectors per...
Stijn Buys
2012-12-01
Allow particles to have the secondary entity color.
Stijn Buys
2012-10-14
Render a generic explosion effect for destroyed entities.
Stijn Buys
2010-11-18
Corrected default light and flare radius.
Stijn Buys
2010-11-17
Cleaned up model::Mapfile axis related keys in the map reader, added warning ...
Stijn Buys
2010-02-23
renamed model::Parts to model::Tags
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-08-12
src/model filenames cleanup, parse .map texture coordinates, early loading of...
Stijn Buys
2009-01-13
adds 'cull' option to fx_flare and fx_particles
Stijn Buys
2009-01-12
radius key for fx_particles, overrules the script value
Stijn Buys
2008-12-20
single file particle scripts
Stijn Buys
2008-12-07
flame particle systems
Stijn Buys
2008-11-26
fixes double trail bug,
Stijn Buys
2008-11-23
particle systems
Stijn Buys
2008-11-16
engine trails
Stijn Buys