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Project::OSiRiON
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2013-01-20Major overhaul of the particle system back-end, support multiple ejectors ↵Stijn Buys
per particle system.
2012-12-01Allow particles to have the secondary entity color.Stijn Buys
2012-10-14Render a generic explosion effect for destroyed entities.Stijn Buys
2010-11-18Corrected default light and flare radius. Stijn Buys
Suppoort for entity, engine and color keys in fx_particles and particle scripts. Have light, fx_flare and fx_particles color override engine color if the engine spawnflag is set.
2010-11-17Cleaned up model::Mapfile axis related keys in the map reader, added warning ↵Stijn Buys
messages where approriate. Support for multiple particle systems in render::ParticleScript. Cleaned up render::ParticleScript member variable names. Added support for axis related keys and scale key in particle scripts.
2010-02-23renamed model::Parts to model::TagsStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-12src/model filenames cleanup, parse .map texture coordinates, early loading ↵Stijn Buys
of material textures
2009-01-13adds 'cull' option to fx_flare and fx_particlesStijn Buys
2009-01-12radius key for fx_particles, overrules the script valueStijn Buys
2008-12-20single file particle scriptsStijn Buys
2008-12-07flame particle systemsStijn Buys
2008-11-26fixes double trail bug,Stijn Buys
remove particles on dock
2008-11-23particle systemsStijn Buys
2008-11-16engine trailsStijn Buys