Age | Commit message (Collapse) | Author |
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Added in useful texture unit info to State::init().
Cleaned up many non-abstracted GL functions used in draw.cc and state.cc.
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added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
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Tweaked lighting a bit.
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offsetting and alpha testing on the surface.
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Tweaked lighting more.
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cleaned up mipmap and vbo console messages
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