Age | Commit message (Expand) | Author |
2012-01-24 | Added a 'specular' material parameter. Defaults to 'color' values. | Evan Goers |
2012-01-21 | gl::'d polygonoffset and alphafunc. | Evan Goers |
2012-01-21 | Add a 'decal' macro material flag. Material flag 'Decal' enables polygon offs... | Evan Goers |
2012-01-14 | Enabled separate specular. | Evan Goers |
2012-01-14 | Provide a fallback for zones without a sky set. | Evan Goers |
2012-01-08 | Implemented zone ambient color usage in renderer. | Evan Goers |
2012-01-05 | Removed camera light. | Evan Goers |
2012-01-04 | Various lighting tweaks and enhancements. | Evan Goers |
2011-07-31 | Added power state to the material context. | Stijn Buys |
2011-07-29 | Moved material context functions into the State class. | Stijn Buys |
2010-11-29 | Added 'testmodel' function, enabled autoscaling on ui::ModelView | Stijn Buys |
2010-11-16 | renamed screenshotformat and screenshotquality cvars, | Stijn Buys |
2010-10-24 | keepalive optimizations, r_lights engine variable, OpenGL VBO support | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-14 | model API cleanup, render WORLDSCALE | Stijn Buys |
2009-04-14 | split entity and model rendering into two functions | Stijn Buys |
2009-03-21 | autodetect hardware generated mipmap support | Stijn Buys |
2009-01-28 | cleanups | Stijn Buys |
2009-01-25 | header sanitizing | Stijn Buys |
2008-11-11 | cleanups | Stijn Buys |