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Project::OSiRiON
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path: root/src/ui
AgeCommit message (Collapse)Author
2011-08-04Force material power state to on when drawing ui bitmapsStijn Buys
2011-07-31Expose global mouse pointer location,Stijn Buys
set default mouse pointer at the start of the main widget draw loop, hide cursor above console.
2011-07-31Added methods to ui::ModelView to pass primary and secondary color to the ↵Stijn Buys
renderer.
2011-07-31Corrects widget drawing order.Stijn Buys
2011-07-30Added UI tiny font, have ui::Bitmap respect its color settings, Stijn Buys
corrected focus jumping to the next visible sibling when hiding widgets, changed ui::ListItem border appereance.
2011-07-30Added support for tiled ui materials, changed default widget backgrounds to ↵Stijn Buys
use ui materials.
2011-07-29Render ui bitmaps through the materials system.Stijn Buys
2011-07-29Do not raise ui::Window instances on show(), emit signals on window show() ↵Stijn Buys
and hide().
2011-07-26renamed client::WorldView to client::MainWindowStijn Buys
2011-03-30Have ui::ListItem respect the disabled() state.Stijn Buys
2011-02-24Applied Thorn's unknown spelling purification patch.Stijn Buys
2011-02-10Sanitized ui sounds, removed button hover sound.Stijn Buys
2010-12-04Added engine glow to modelview.Stijn Buys
2010-12-04Correct camera axis and clear depth buffer when rendering ui models.Stijn Buys
2010-11-30Correct an OpenGL state change.Stijn Buys
2010-11-30Render lights and flares in ui::ModelView.Stijn Buys
2010-11-29Improved ui::ModelView scaling.Stijn Buys
2010-11-29Parse command line options after engine initialization.Stijn Buys
2010-11-29Added 'testmodel' function, enabled autoscaling on ui::ModelViewStijn Buys
2010-11-16cleaned up autoconf/automake project files, this should solve build order ↵Stijn Buys
and dependency issues
2010-11-09optimized ui:ListView::sort(): replaced bubblesort routine with ↵Stijn Buys
std::list::sort()
2010-11-08added sorting of listview itemsStijn Buys
2010-10-30moved clientside thrust and power state into render::RenderExt, added engine ↵Stijn Buys
spawnflag to func_rotate
2010-10-26enables ui::Slider mouse dragging, corrected a bug in ui::Widget coordinate ↵Stijn Buys
mapping
2010-10-25directory prefix is no required for ini files, merge ui.ini and menu.iniStijn Buys
2010-10-17add input_grab variableStijn Buys
2010-10-05updated inventory window, listview seletion sounds, modelview zoom factorStijn Buys
2010-10-04corrected modelview rotation to radiansStijn Buys
2010-10-04home button while docked, give cargo cheatStijn Buys
2010-10-04modelview widget rotation manipulationStijn Buys
2010-10-03ui updates, removed impulse and jumpgte g_devel conditions, jumpdrive crash ↵Stijn Buys
bugfix
2010-09-25trading bugfixes: corrects client side screen update issuesStijn Buys
2010-09-22full trading support for networked gamesStijn Buys
2010-09-20display correct cargo size in game::Shipmodel info, ui::Slider scrollwheel ↵Stijn Buys
support
2010-09-20corrected trading inconsistencies, improved trade window, initial slider widgetStijn Buys
2010-09-19text rendering cleanups, inventory capacity & cargo volumeStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18cosmetic updates in engine list functions, trade menu updatesStijn Buys
2010-09-17addid ui::ListItemStijn Buys
2010-09-17Bump network protocol version to 19, menudescriptions use the info ↵Stijn Buys
infrastructure, client-side lazy info update requests. Updated ROADMAP
2010-09-16map info support, initial trade windowStijn Buys
2010-09-15updated comments, updated buy menu, info support for map window, added const ↵Stijn Buys
to target selection
2009-11-13added core::InfoType, refactored game::ShipModel as core::Info subclass, ↵Stijn Buys
introduced core::Label
2009-08-20initialize unitialized variablesStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-17reload entity/info models on r_restartStijn Buys
2009-08-16more constnessStijn Buys
2009-08-13improved menu ESC handlingStijn Buys
2009-06-07fixed a few widget order problems, changed map targetting behaviourStijn Buys