| Age | Commit message (Collapse) | Author | 
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|  | default. | 
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|  | show mounted items at the top of the weapons list. | 
|  | removed the Weapon::stackable() attribute. | 
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|  | enabled projectile soundname transfer in networked games,
resolved an issue where a ship was able to shoot itself,
bumped network protocol to 26, | 
|  | removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds. | 
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|  | create entity network message. | 
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|  | JumpInitiate. | 
|  | added target selection popup effect. | 
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|  | target health bar. | 
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|  | build problem on windows | 
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|  | added specifications to the weapon info,
expanded ship specifications info. | 
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|  | copying submodel docks and sounds. | 
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|  | Added in useful texture unit info to State::init().
Cleaned up many non-abstracted GL functions used in draw.cc and state.cc. | 
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