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Project::OSiRiON
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AgeCommit message (Expand)Author
2013-11-10Corrected a resize issue with reputation bars of the listview scrollbar appears.Stijn Buys
2013-11-10Made NPCs only fire weapons on enemies within weapon range.Stijn Buys
2013-11-10Added a 10 percent chance for NPCs to drop weapons when destroyed.Stijn Buys
2013-11-10Adjust reputation on NPC kills,Stijn Buys
2013-11-10Introduced global variables for reputation hostile/friendly thresholds,Stijn Buys
2013-11-10Added 'give reputation' cheat.Stijn Buys
2013-11-10Separated the WayPoint class into its own files.Stijn Buys
2013-11-10Reduce patrol hunt distance,Stijn Buys
2013-11-10Corrected a bug which prevented the patrol profile from being set correctly,Stijn Buys
2013-11-10Corrected a small bug in Entity::print(),Stijn Buys
2013-11-10Do not target far away ships with func_target_controlable.Stijn Buys
2013-11-10Corrected a sorting bug in the reputation window.Stijn Buys
2013-11-09Moved profile definition from NPC to Patrol.Stijn Buys
2013-11-09Removed shipmodel npcname support,Stijn Buys
2013-11-09Corrections in the ship print() function.Stijn Buys
2013-11-09Bugfixes in the entity print() functions.Stijn Buys
2013-11-09Do not run game frames and upkeep on destroyed entities.Stijn Buys
2013-11-09Iterator cleanups.Stijn Buys
2013-11-09Removed the lawfull faction property.Stijn Buys
2013-11-09Bumped network protocol to version 27,Stijn Buys
2013-11-09Update player statistics while the reputation menu is open.Stijn Buys
2013-11-09Added reputation bars.Stijn Buys
2013-11-09Nudge ships on launch and cargopods on creation to prevent them from spawning...Stijn Buys
2013-11-08More inventory and trade menu fancyfication.Stijn Buys
2013-11-08Corrected a bug when loading new corona textures for the map.Stijn Buys
2013-11-08Code cleanups, removed unnecessary functions,Stijn Buys
2013-11-08Added missing core::reputation files.Stijn Buys
2013-11-08Updated inventory, chat, map and reputation windows.Stijn Buys
2013-11-08Added player reputation window,Stijn Buys
2013-11-07Track the amount of time the player has spent,Stijn Buys
2013-11-07Save/load player reputation,Stijn Buys
2013-11-07Use a different off-screen HUD icon to indicate player controled ships.Stijn Buys
2013-11-07Load reputation from factions.ini.Stijn Buys
2013-11-07Apply reputation colors to HUD targets.Stijn Buys
2013-11-07Added core:: support for entity factions and player reputation (single-player...Stijn Buys
2013-11-06Corrected a number of minor HUD target issues.Stijn Buys
2013-11-06Added support for patrol routes with jumpgates.Stijn Buys
2013-11-05Improved HUD target indicators.Stijn Buys
2013-11-05Minor cleanup.Stijn Buys
2013-11-05Show both entity and info name on map target info and inventory ship info,Stijn Buys
2013-11-05Set infoname on jumppoints and jumpgates.Stijn Buys
2013-11-05Support the 'infoname' key in zone ini files.Stijn Buys
2013-11-05Remove 'action' mouse pointer.Stijn Buys
2013-11-05Respawn patrols when they dock.Stijn Buys
2013-11-05Have NPCs get cargo.Stijn Buys
2013-11-05Correct a bug where launch timeout is ignored for patrols with only a single ...Stijn Buys
2013-11-05Added core:: method to find an item pointer in an inventory.Stijn Buys
2013-11-05Completed support for the 'amount' key in patrol ship definitions.Stijn Buys
2013-11-05Assign player name to entity name for player-controlled ships.Stijn Buys
2013-11-04Do not spawn patrols in zones without players,Stijn Buys