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Project::OSiRiON
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2012-12-30Added math::Axis::rotate() variant.Stijn Buys
2012-12-29Added sound effects for weapon mounting and target hitting,Stijn Buys
enabled projectile soundname transfer in networked games, resolved an issue where a ship was able to shoot itself, bumped network protocol to 26,
2012-12-28Support for rendering globes with rings,Stijn Buys
removed hardcoded 'corona' prefix for corona textures, added support for projectile fire sounds.
2012-12-28Addedd core:: support for EntityGlobe rings.Stijn Buys
2012-12-26Corrected engine loop sound location for scaled models.Stijn Buys
2012-12-26Play a stationary engine sound if thrust is 0.Stijn Buys
2012-12-25Release 0.2.3-svn1265.Stijn Buys
2012-12-25Corrected an issue where linebreaks were garbled in info network messages.Stijn Buys
2012-12-25Corrected an issue where entity health was not transferred when sending a ↵Stijn Buys
create entity network message.
2012-12-24Improved off-screen HUD target indicators.Stijn Buys
2012-12-24Added blinking effect to thrust indiciater if state is ImpulseInitiate or ↵Stijn Buys
JumpInitiate.
2012-12-23Removed commented out code blocks,Stijn Buys
added target selection popup effect.
2012-12-23Use bitmaps to draw on-screen HUD targets, improved HUD target health bars.Stijn Buys
2012-12-23Mouse control sensitivity is now independent of resolution.Stijn Buys
2012-12-23Split HUD components into seperate widgets, added health bar,added temporary ↵Stijn Buys
target health bar.
2012-12-16Improved target HUD when selecting other players.Stijn Buys
2012-12-16dded <cassert> include where required.Stijn Buys
2012-12-15esolved an OpenGL-related build problem on windowesolved an OpenGL-related ↵Stijn Buys
build problem on windows
2012-12-09Remember previous selection when refreshing inventory listview.Stijn Buys
2012-12-09Improved info text parsing,Stijn Buys
added specifications to the weapon info, expanded ship specifications info.
2012-12-09Improved selection behaviour in the inventory window.Stijn Buys
2012-12-09Replaced mount indicator with an unmount button.Stijn Buys
2012-12-08Added support for entity secondary color on lights, flares and particles.Stijn Buys
2012-12-08Corrected a problem where you end up too close to a planet when using goto.Stijn Buys
2012-12-08Corrected typographic errors.Stijn Buys
2012-12-08Added support for a projectile range key in weapons.ini.Stijn Buys
2012-12-04Introduce Entity::hit() callback, prevent projectiles from doing no damage.Stijn Buys
2012-12-04Set item timestamp when flags are set or unset.Stijn Buys
2012-12-02Added inventory mount indicator.Stijn Buys
2012-12-02Have mines always explode on collision.Stijn Buys
2012-12-02Lower bullet velocity threshold to 0.001f.Stijn Buys
2012-12-01Documentation update.Stijn Buys
2012-12-01Allow particles to have the secondary entity color.Stijn Buys
2012-12-01Corrected a bug which prevented submodel cannon tags from loading.Stijn Buys
2012-12-01Import location_cannon tags from submodels, corrected a memleak while ↵Stijn Buys
copying submodel docks and sounds.
2012-11-30Save weapon slot positions.Stijn Buys
2012-11-30Corrected a lighting bug while drawing fakespheres behind farplane.Stijn Buys
2012-11-26More gl::-ization.Evan Goers
2012-11-26Abstracted many more GL functions.Evan Goers
Added in useful texture unit info to State::init(). Cleaned up many non-abstracted GL functions used in draw.cc and state.cc.
2012-11-25Add a typecast to unsigned int to make debian happy.Stijn Buys
2012-11-25Draw particles on projectile models.Stijn Buys
2012-11-25Removed game::Projectile, added initial support for ship health.Stijn Buys
2012-11-25Do not select projectiles as target.Stijn Buys
2012-11-25Cleaned up slots API.Stijn Buys
2012-11-25Bump network protocol version to 25.Stijn Buys
2012-11-25Added server-side distance check before sending entity create messages for ↵Stijn Buys
projectiles.
2012-11-25Receive network entity create messages for projectiles.Stijn Buys
2012-11-25Add client-side movement for projectiles.Stijn Buys
2012-11-25Added core::Entity::Projectile.Stijn Buys
2012-11-25Added entity minimum speed threshold.Stijn Buys