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2008-03-16
fixes compilation on soliter, abort dedicated server on error
Stijn Buys
2008-03-15
fixes compile error with gcc 4.1.2 (20061115)
Stijn Buys
2008-03-09
parse of light entities in models
Stijn Buys
2008-03-09
fixed sphere black hole, added basic HUD with speed and direction indicator, ↵
Stijn Buys
basic shaped entities readable from world.ini
2008-03-08
typo correction
Stijn Buys
2008-03-08
compiling with gcc 4.2.3 verified
Stijn Buys
2008-03-08
gcc 4.2 fixes
Stijn Buys
2008-03-08
added ships.ini
Stijn Buys
2008-03-08
game reads world.ini
Stijn Buys
2008-03-06
fancy shield
Stijn Buys
2008-03-06
moved render::Model to core::Model
Stijn Buys
2008-03-06
moved render::Face to core::Face
Stijn Buys
2008-03-06
moved draw routines to render namespace
Stijn Buys
2008-03-06
moving model to core
Stijn Buys
2008-03-06
draw unknown textures in hot pink
Stijn Buys
2008-03-05
directional light
Stijn Buys
2008-03-05
OpenGL lighting
Stijn Buys
2008-03-03
fixes two network play bugs
Stijn Buys
2008-03-03
usable models, target_engine
Stijn Buys
2008-03-02
added target_engine support
Stijn Buys
2008-03-02
Rotated world
Stijn Buys
2008-03-02
fixed final maploader bugs
Stijn Buys
2008-03-02
better working .map reader
Stijn Buys
2008-03-02
initial (buggy) support for .map models
Stijn Buys
2008-02-24
removed plane.h plane.cc
Stijn Buys
2008-02-24
fix chat spacebar bug, minor updates
Stijn Buys
2008-02-23
sv_framerate and cl_framerate
Stijn Buys
2008-02-23
client chatbox and message notifications
Stijn Buys
2008-02-22
keypad and numlock support
Stijn Buys
2008-02-22
save and load configuration implemented
Stijn Buys
2008-02-21
more minor updates
Stijn Buys
2008-02-21
dedicated server, entity transfer
Stijn Buys
2008-02-19
client-to-server connection
Stijn Buys
2008-02-18
removed second localplayer
Stijn Buys
2008-02-18
fixed off-by-one bug on key_right
Stijn Buys
2008-02-18
core redesign, part II
Stijn Buys
2008-02-17
major rewrite of Cvar, Func and Entity
Stijn Buys
2008-02-16
code cleanup
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-14
dedicated server accepts incoming connections
Stijn Buys
2008-02-13
network subsystem initial import
Stijn Buys
2008-02-13
camera Overview as spectator only, join works
Stijn Buys
2008-02-13
oops
Stijn Buys
2008-02-13
split client from game module
Stijn Buys
2008-02-12
removed
Stijn Buys
2008-02-11
renamed Entity.base_* to Entity.core_*
Stijn Buys
fixed camera::mode::Overview
2008-02-10
more entity updates
Stijn Buys
2008-02-09
more entities
Stijn Buys
2008-02-09
entities, step 1
Stijn Buys
2008-02-09
load/save console input history
Stijn Buys
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