Age | Commit message (Expand) | Author |
2016-07-23 | General ui code improvements, moved layout related variables to ui::UI, | Stijn Buys |
2016-07-20 | Renamed UI::elementmargin to IU::spacing, added UI::margin. | Stijn Buys |
2016-07-18 | Disable quickload in multiplayer games. | Stijn Buys |
2016-07-18 | Corrected a bug where you could not unbind keys with modifiers. | Stijn Buys |
2016-07-14 | Added powersteering to AI flight controls. | Stijn Buys |
2016-07-14 | Base steering control values on mouse aim world space location. | Stijn Buys |
2016-07-12 | Added asserts to investigate a potential segfault. | Stijn Buys |
2016-07-12 | Corrected misleading indentation warnings. | Stijn Buys |
2016-03-25 | Fixed a bad pointer bug when a ship explodes and ejects a weapon. Thanks to T... | Stijn Buys |
2015-10-04 | Corrected a compiler warning when buildling without ncurses, reported by mega. | Stijn Buys |
2015-09-19 | Corrected a typo in the 'wingmen launch' command. | Stijn Buys |
2015-03-02 | Fixed a build problem where an SDL instead of SDL2 header was used. | Stijn Buys |
2015-02-28 | Do not draw world axis with r_axis enabled. | Stijn Buys |
2015-02-28 | Corrected HUD autopilot button status once more. | Stijn Buys |
2015-02-28 | Disable mouse control while the camera is in freelook. | Stijn Buys |
2015-02-28 | Corrected HUD autopilot button status. | Stijn Buys |
2015-02-28 | Added a repair option to the menu of carriers. | Stijn Buys |
2015-02-28 | Added abandon engine function to drop the current character. | Stijn Buys |
2015-02-28 | Reimplemented camera handling enabling 360-degree freelook. | Stijn Buys |
2015-02-22 | Fixed foot after shooting it. | Stijn Buys |
2015-02-22 | Small optimizations. | Stijn Buys |
2015-02-22 | Fixed valgrind warnings. | Stijn Buys |
2015-02-22 | Fixed valgrind warnings. | Stijn Buys |
2015-02-09 | Don't render slot indicators when the entity is outside fx range, | Stijn Buys |
2015-02-09 | Drop support for the 'infoname' entity ini key. | Stijn Buys |
2015-02-08 | Corrected a bug in the launching code where the axis of the wrong slot was used. | Stijn Buys |
2015-02-08 | Added a menu to configure key controls. | Stijn Buys |
2015-02-08 | Improved class documentation. | Stijn Buys |
2015-02-08 | Minor iterator corrections. | Stijn Buys |
2015-02-01 | Corrected a bug where submodel tags where not rotated according to the submod... | Stijn Buys |
2015-02-01 | Reduce drawing distance to 50km and fx distance to 20km. | Stijn Buys |
2015-02-01 | Parse the rgbgen directive in material files. | Stijn Buys |
2015-01-25 | Added support for default player characters when joining a game. | Stijn Buys |
2015-01-25 | Minor header file cleanup, | Stijn Buys |
2015-01-24 | Removed specialized globe distance function. | Stijn Buys |
2015-01-10 | Use a draw list for entities and globes. | Stijn Buys |
2015-01-10 | Print a message if the player tries to beam cargo and the cargo hold is full. | Stijn Buys |
2015-01-06 | Corrected an issue in the scrollbar mousewheel handling. | Stijn Buys |
2015-01-06 | Corrected savegame screenshots on win32. | Stijn Buys |
2015-01-06 | Resolved a minor issue with the control lock button. | Stijn Buys |
2015-01-06 | Fixed @goto and @dock buttons. | Stijn Buys |
2015-01-06 | Fixed target selection in the map window. | Stijn Buys |
2015-01-06 | Corrected a window resize issue. | Stijn Buys |
2015-01-06 | SDL2 support in previous commit, | Stijn Buys |
2015-01-06 | Added separate event handlers for mouse button clicks and mouse wheel movement. | Stijn Buys |
2015-01-03 | Added freelook support. added +freelook action and set it as default bind for... | Stijn Buys |
2015-01-03 | Minor cleanup of client::Action and client::Keyboard code, | Stijn Buys |
2015-01-03 | Draw the HUD lock button in red. | Stijn Buys |
2014-12-25 | Corrected a number of imperfections in Entity::print(), EntityDynamic::print(... | Stijn Buys |
2014-12-25 | Added a core::Level type, added a level attribute to core::Entity and core::I... | Stijn Buys |