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/*
base/spacemine.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_BASE_PROJECTILE_H__
#define __INCLUDED_BASE_PROJECTILE_H__
#include "core/entity.h"
namespace game
{
class Projectile : public core::EntityDynamic
{
public:
Projectile(unsigned long lifespan);
virtual ~Projectile();
virtual void upkeep(const unsigned long timestamp);
virtual void collision(Entity *other);
virtual void frame(const unsigned long elapsed);
private:
unsigned long projectile_timestamp;
unsigned long projectile_lifespan;
};
} // namespace game
#endif // __INCLUDED_BASE_PROJECTILE_H__
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