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Project::OSiRiON
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/* 	game.cc
	This file is part of the Osirion project
*/

// project headers
#include "ship.h"
#include "star.h"

namespace game {

Ship ship;
Star star;
bool initialized = false;

void init() 
{
	star.location = Vector3f(256.0f, 0.0f, 256.0f);
	initialized = true;
}

void shutdown()
{
	initialized = false;
}

void update(float elapsed) 
{
	ship.update(elapsed);
}
	
}; // namespace game