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/*
   game/sector.h
   This file is part of the Osirion project and is distributed under 
   the terms and conditions of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_SECTOR_H__
#define __INCLUDED_SECTOR_H__

#include <string>

namespace game
{

/// a sector of space
class Sector {
public:
	/// default constructor
	Sector();
	/// default destructor
	~Sector();

	/// label used in configuration files, e.g. "terran"
	std::string label;
	/// name to display, e.g. "Terran System"
	std::string name;
};

} // namespace game

#endif // __INCLUDED_SECTOR_H__