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authorStijn Buys <ingar@osirion.org>2010-10-04 16:59:52 +0000
committerStijn Buys <ingar@osirion.org>2010-10-04 16:59:52 +0000
commit3d97c7737fdda88c5d5d9e3e7d13f4c1973c7774 (patch)
treef4ee6f9e88645f76786589f1cb929eade66ce858 /doc/TODO
parent81acfb7cd3ced1e613acaf45b44867e56b137dc9 (diff)
corrected modelview rotation to radians
Diffstat (limited to 'doc/TODO')
-rw-r--r--doc/TODO10
1 files changed, 4 insertions, 6 deletions
diff --git a/doc/TODO b/doc/TODO
index 56823b8..37bee4f 100644
--- a/doc/TODO
+++ b/doc/TODO
@@ -17,7 +17,6 @@ general:
ship improvements (radars, shield, armor)
inventory:
- no-buy items (amount 0) (ok)
eject cargo
beam cargo
@@ -43,9 +42,10 @@ network:
zone/system chat
group/clan chat (requires groups)
rcon authentication, rcon command, servers must be able to disable rcon
+ rconpassword: send md5sum instead of plaintext
player authentication (player id)
- send clients only updates from the current zone/server-side distance check
+ add server-side distance check before sending entity updates
fix lag/client interpolation
cl_prediction or cl_interpolation
detect and disconnect clients behaving badly
@@ -63,10 +63,9 @@ client:
render:
star light strenght
sphere texture distortion at the poles
+ skybox
ui:
- fix modelview 'can't load' spam -> clear modelname (or tradewindow) (ok)
- modelview control axis, default orientation tilted
modelview lighting (-> it uses current zone lighting)
sound:
@@ -75,8 +74,7 @@ sound:
game:
entity health/shield/armor
- 'give ship' destroys inventory
- implement 'give cargo'
+ fix 'give ship' destroying inventory
data:
update starsystem roadmap