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authorStijn Buys <ingar@osirion.org>2008-09-28 15:05:13 +0000
committerStijn Buys <ingar@osirion.org>2008-09-28 15:05:13 +0000
commitfd778219e40c5fbb4d0af1839cbc313caaf10d9d (patch)
treeb6e413f4c1a5ba4091503ba97c784278485d3933 /src/game/base/base.cc
parentbedcff956d253621ec00aa7d2919c22a4c88b0b2 (diff)
move base game module to new subdirectory
Diffstat (limited to 'src/game/base/base.cc')
-rw-r--r--src/game/base/base.cc661
1 files changed, 661 insertions, 0 deletions
diff --git a/src/game/base/base.cc b/src/game/base/base.cc
new file mode 100644
index 0000000..70d9335
--- /dev/null
+++ b/src/game/base/base.cc
@@ -0,0 +1,661 @@
+/*
+ base/base.cc
+ This file is part of the Osirion project and is distributed under
+ the terms of the GNU General Public License version 2
+*/
+
+#include <vector>
+#include <string>
+
+#include "auxiliary/functions.h"
+#include "core/gameserver.h"
+#include "filesystem/filesystem.h"
+#include "filesystem/inifile.h"
+#include "base/base.h"
+#include "base/navpoint.h"
+#include "base/jumppoint.h"
+#include "base/planet.h"
+#include "base/racetrack.h"
+#include "base/ship.h"
+#include "base/star.h"
+#include "math/mathlib.h"
+#include "sys/sys.h"
+
+namespace base
+{
+
+ShipModel *default_shipmodel = 0;
+core::Zone *default_zone = 0;
+
+/*----- engine game functions ------------------------------------- */
+
+/// list the ship model registry
+void func_list_ship(std::string const &args)
+{
+ ShipModel::list();
+}
+
+/// a player joins the game
+void func_join(core::Player *player, std::string const &args)
+{
+ if (player->control())
+ return;
+
+ player->set_zone(default_zone);
+ Ship *ship = new Ship(player, default_shipmodel);
+ ship->set_zone(default_zone);
+ player->set_control(ship);
+
+ core::server()->send_sound(player, "game/buy-ship");
+
+ std::string message("^B");
+ message.append(player->name());
+ message.append("^B joins the game.");
+ core::server()->broadcast(message);
+
+ player->player_dirty = true;
+}
+
+/// a player joins the spectators
+void func_spectate(core::Player *player, std::string const &args)
+{
+ if (!player->control())
+ return;
+
+ std::string message("^B");
+ message.append(player->name());
+ message.append("^B spectates.");
+ core::server()->broadcast(message);
+
+ if (player->control()) {
+ player->remove_asset(player->control());
+ }
+}
+
+/// a player buys a ship
+void func_buy(core::Player *player, std::string const &args)
+{
+
+ std::string shipname;
+ std::string helpstr;
+ std::istringstream is(args);
+ is >> shipname;
+ aux::to_lowercase(shipname);
+
+ ShipModel *shipmodel = 0;
+ for (ShipModel::iterator smit = ShipModel::registry.begin(); smit != ShipModel::registry.end(); smit++) {
+ if (shipname == (*smit).first) {
+ shipmodel = (*smit).second;
+ break;
+ }
+
+ if (helpstr.size())
+ helpstr.append("^N|^B");
+ helpstr.append((*smit).second->label());
+ }
+
+ if (shipmodel) {
+ // player has only ship for now
+ if (player->control()) {
+ player->remove_asset(player->control());
+ }
+
+ Ship * ship = new Ship(player, shipmodel);
+ if (player->zone()) {
+ ship->set_zone(player->zone());
+ } else {
+ ship->set_zone(default_zone);
+ }
+ player->set_control(ship);
+
+ core::server()->broadcast("^B" + player->name() + " ^Bpurchased " + aux::article(shipmodel->name()));
+ core::server()->send_sound(player, "game/buy-ship");
+
+ } else {
+ core::server()->send(player, "Usage: buy [^B" + helpstr + "^N]");
+ }
+}
+
+/// a player sends standard hails
+void func_hail(core::Player *player, std::string const &args)
+{
+ std::string target;
+ std::istringstream is(args);
+ if (!(is >> target)) {
+ core::server()->send(player, "Usage: hail [player]");
+ return;
+ }
+
+ core::Player *targetplayer = core::server()->find_player(target);
+ if (!targetplayer) {
+ core::server()->send(player, "^BPlayer " + target + "^B not found.");
+ return;
+ }
+
+ core::server()->send(player, "^BYou hail " + targetplayer->name() + "^B.");
+ core::server()->send_sound(player, "com/hail");
+
+ core::server()->send(targetplayer, "^B" + player->name() + "^B hails you!");
+ core::server()->send_sound(targetplayer, "com/hail");
+}
+
+/// a player actives the hyperspace jump drive on his ship
+void func_jump(core::Player *player, std::string const &args)
+{
+ if (!player->control())
+ return;
+ if (!player->control()->moduletype() == ship_enttype)
+ return;
+ Ship * ship = static_cast<Ship *>(player->control());
+ ship->jump(args);
+}
+
+/// a player actives the kinetic impulse drive on his ship
+void func_impulse(core::Player *player, std::string const &args)
+{
+ if (!player->control())
+ return;
+ if (!player->control()->moduletype() == ship_enttype)
+ return;
+ Ship * ship = static_cast<Ship *>(player->control());
+ ship->impulse();
+}
+
+/* ---- The Game class --------------------------------------------- */
+
+Base *Base::game_instance = 0;
+
+Base::Base() : core::Module("Project::OSiRiON")
+{
+ game_instance = this;
+ g_impulsespeed = 0;
+}
+
+Base::~Base()
+{
+ game_instance = 0;
+}
+
+void Base::init()
+{
+ module_running = false;
+
+ ShipModel::clear();
+
+ if (!load_world()) {
+ abort();
+ return;
+ }
+
+ if (!load_ships()) {
+ abort();
+ return;
+ }
+
+ // add engine game functions
+ core::Func *func = 0;
+
+ func = core::Func::add("join", (core::GameFuncPtr) func_join);
+ func->set_info("join the game");
+ func = core::Func::add("hail", (core::GameFuncPtr) func_hail);
+ func->set_info("send a standard hail");
+ func = core::Func::add("spectate", (core::GameFuncPtr) func_spectate);
+ func->set_info("leave the game and spectate");
+
+ func = core::Func::add("buy", (core::GameFuncPtr) func_buy);
+ func->set_info("buy a ship");
+
+ func = core::Func::add("jump", (core::GameFuncPtr) func_jump);
+ func->set_info("[string] activate or deactivate hyperspace jump drive");
+
+ func = core::Func::add("impulse", (core::GameFuncPtr) func_impulse);
+ func->set_info("activate are deactive kinetic impulse drive");
+
+ // add engine core functions
+ func = core::Func::add("list_ship", (core::FuncPtr) func_list_ship);
+ func->set_info("list ship statistics");
+
+ g_impulsespeed = core::Cvar::get("g_impulsespeed", "15", core::Cvar::Game | core::Cvar::Archive);
+ g_impulsespeed->set_info("[float] speed of the impulse drive");
+
+ g_impulseacceleration = core::Cvar::get("g_impulseacceleration", "5", core::Cvar::Game | core::Cvar::Archive);
+ g_impulseacceleration->set_info("[float] acceleration of the impulse drive");
+
+ g_strafespeed = core::Cvar::get("g_strafespeed", "0.003", core::Cvar::Game | core::Cvar::Archive);
+ g_strafespeed->set_info("[float] strafe speed");
+
+ g_jumppointrange = core::Cvar::get("g_jumppointrange", "512", core::Cvar::Game | core::Cvar::Archive);
+ g_jumppointrange->set_info("[float] jumppoint range");
+
+ g_devel = core::Cvar::get("g_devel", "0", core::Cvar::Archive);
+ g_devel->set_info("[bool] enable or disable developer mode");
+
+ // indicate the module is ready to run frames
+ module_running = true;
+}
+
+void Base::shutdown()
+{
+ g_impulsespeed = 0;
+ // game functions are automaticly removed
+
+ // remove engine core functions
+ core::Func::remove("list_ship");
+
+ ShipModel::clear();
+ module_running = false;
+}
+
+bool Base::load_world()
+{
+ std::string inifilename("world");
+
+ filesystem::IniFile worldini;
+ worldini.open(inifilename);
+
+ if (!worldini.is_open()) {
+ con_error << "Could not open " << worldini.name() << std::endl;
+ return false;
+ }
+
+ core::Zone *zone = 0;
+ std::string label;
+
+ while (worldini.getline()) {
+
+ if (worldini.got_section()) {
+
+ if (worldini.got_section("world")) {
+ continue;
+ } else {
+ con_warn << worldini.name() << " unknown section '" << worldini.section() << "' at line " << worldini.line() << std::endl;
+ }
+
+ } else if (worldini.section().compare("world") == 0 ) {
+ if (worldini.got_key_string("zone", label)) {
+ aux::to_label(label);
+ zone = new core::Zone(label);
+ core::Zone::add(zone);
+ }
+ }
+ }
+ worldini.close();
+
+ if (!core::Zone::registry().size()) {
+ con_error << "No zones found!" << std::endl;
+ return false;
+ }
+
+ con_debug << " " << worldini.name() << " " << core::Zone::registry().size() << " zones" << std::endl;
+
+ for (core::Zone::Registry::iterator it = core::Zone::registry().begin(); it != core::Zone::registry().end(); it++) {
+ if (!load_zone((*it).second)) {
+ return false;
+ }
+ }
+
+ for (core::Zone::Registry::iterator it = core::Zone::registry().begin(); it != core::Zone::registry().end(); it++) {
+ if (!validate_zone((*it).second)) {
+ return false;
+ }
+ }
+
+ if (!default_zone) {
+ con_error << "No default zone found!" << std::endl;
+ return false;
+ }
+
+ return true;
+}
+
+bool Base::got_entity_key(filesystem::IniFile &inifile, core::Entity *entity)
+{
+ std::string shapename;
+ std::string strval;
+ float direction;
+ float pitch;
+ float roll;
+
+ if (inifile.got_key_string("shape", shapename)) {
+
+ if (shapename.compare("axis") == 0) {
+ entity->entity_shape = core::Entity::Axis;
+ return true;
+ } else if (shapename.compare("cube") == 0) {
+ entity->entity_shape = core::Entity::Cube;
+ return true;
+ } else if (shapename.compare("diamond") == 0) {
+ entity->entity_shape = core::Entity::Diamond;
+ return true;
+ } else if (shapename.compare("sphere") == 0) {
+ entity->entity_shape = core::Entity::Sphere;
+ return true;
+ } else {
+ con_warn << inifile.name() << " unknown shape '" << shapename << "' at line " << inifile.line() << std::endl;
+ return false;
+ }
+
+ } else if (inifile.got_key_string("label", strval)) {
+ aux::to_label(strval);
+ entity->entity_label.assign(strval);
+ return true;
+ } else if (inifile.got_key_string("name", strval)) {
+ aux::strip_quotes(strval);
+ entity->entity_name.assign(strval);
+ return true;
+ } else if (inifile.got_key_string("model", entity->entity_modelname)) {
+ return true;
+ } else if (inifile.got_key_angle("direction", direction)) {
+ entity->axis().change_direction(direction);
+ return true;
+ } else if (inifile.got_key_angle("pitch", pitch)) {
+ entity->axis().change_pitch(pitch);
+ return true;
+ } else if (inifile.got_key_angle("roll", roll)) {
+ entity->axis().change_roll(roll);
+ return true;
+ } else if (inifile.got_key_angle("radius", entity->entity_radius)) {
+ return true;
+ } else if (inifile.got_key_vector3f("location", entity->entity_location)) {
+ return true;
+ } else if (inifile.got_key_color("color", entity->entity_color)) {
+ return true;
+ } else if (inifile.got_key_color("colorsecond", entity->entity_color_second)) {
+ return true;
+ }
+
+ return false;
+}
+
+bool Base::load_zone(core::Zone *zone)
+{
+ using math::Vector3f;
+ using math::Color;
+
+ std::string inifilename("zones/");
+ inifilename.append(zone->label());
+
+ filesystem::IniFile zoneini;
+ zoneini.open(inifilename);
+
+ if (!zoneini.is_open()) {
+ con_error << "Could not open " << zoneini.name() << std::endl;
+ return false;
+ }
+
+ size_t count = 0;
+
+ Planet *planet = 0;
+ Star *star = 0;
+ NavPoint *navpoint = 0;
+ JumpPoint *jumppoint = 0;
+ RaceTrack *racetrack = 0;
+ CheckPoint *checkpoint = 0;
+ core::Entity *entity = 0;
+
+ bool b;
+
+ std::string strval;
+
+ // set th default sky
+ zone->set_sky("sky");
+
+ while (zoneini.getline()) {
+ if (zoneini.got_key()) {
+ if (zoneini.section().compare("zone") == 0) {
+ if (zoneini.got_key_string("name", strval)) {
+ aux::strip_quotes(strval);
+ zone->set_name(strval);
+ continue;
+ } else if (zoneini.got_key_string("sky", strval)) {
+ zone->set_sky(strval);
+ continue;
+ } else if (zoneini.got_key_bool("default", b)) {
+ if (b) default_zone = zone;
+ continue;
+ } else {
+ con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl;
+ }
+ } else if (zoneini.section().compare("star") == 0) {
+ if (got_entity_key(zoneini, star)) {
+ continue;
+ } else if (zoneini.got_key_string("texture", star->entity_texture)) {
+ continue;
+ } else {
+ con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl;
+ }
+ } else if (zoneini.section().compare("navpoint") == 0) {
+ if (got_entity_key(zoneini, navpoint)) {
+ continue;
+ } else {
+ con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl;
+ }
+ } else if (zoneini.section().compare("jumppoint") == 0) {
+ if (got_entity_key(zoneini, jumppoint)) {
+ continue;
+ } else if (zoneini.got_key_string("target", jumppoint->jumppoint_targetlabel)) {
+ continue;
+ } else {
+ con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl;
+ }
+ } else if (zoneini.section().compare("planet") == 0) {
+ if (got_entity_key(zoneini, planet)) {
+ continue;
+ } else if (zoneini.got_key_string("texture", planet->entity_texture)) {
+ continue;
+ } else if (zoneini.got_key_float("rotationspeed", planet->entity_rotationspeed)) {
+ continue;
+ } else {
+ con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl;
+ }
+
+ } else if (zoneini.section().compare("racetrack") == 0) {
+ if (got_entity_key(zoneini, racetrack)) {
+ continue;
+ } else {
+ con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl;
+ }
+
+ } else if (zoneini.section().compare("checkpoint") == 0) {
+ if (got_entity_key(zoneini, checkpoint)) {
+ continue;
+ } else {
+ con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl;
+ }
+
+ } else if (zoneini.section().compare("entity") == 0) {
+ if (got_entity_key(zoneini, entity)) {
+ continue;
+ } else {
+ con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl;
+ }
+ }
+ } else if (zoneini.got_section("zone")) {
+ continue;
+
+ } else if (zoneini.got_section("star")) {
+ star = new Star();
+ star->set_zone(zone);
+ count ++;
+
+ } else if (zoneini.got_section("navpoint")) {
+ navpoint = new NavPoint();
+ navpoint->set_zone(zone);
+ count ++;
+
+ } else if (zoneini.got_section("jumppoint")) {
+ jumppoint = new JumpPoint();
+ jumppoint->set_zone(zone);
+ count ++;
+
+ } else if(zoneini.got_section("racetrack")) {
+ racetrack = new RaceTrack();
+ racetrack->set_zone(zone);
+
+ } else if(zoneini.got_section("checkpoint")) {
+ checkpoint = new CheckPoint(racetrack);
+ if (!racetrack) {
+ con_warn << zoneini.name() << " checkpoint without racetrack at line " << zoneini.line() << std::endl;
+ }
+
+ } else if (zoneini.got_section("planet")) {
+ planet = new Planet();
+ planet->set_zone(zone);
+ count ++;
+
+ } else if (zoneini.got_section("entity")) {
+ entity = new core::Entity();
+ entity->entity_flags += core::Entity::Static;
+ entity->set_zone(zone);
+ count ++;
+
+ } else if (zoneini.got_section()) {
+ con_warn << zoneini.name() << " unknown section '" << zoneini.section() << "' at line " << zoneini.line() << std::endl;
+ }
+ }
+ zoneini.close();
+
+ con_debug << " " << zoneini.name() << " " << zone->content().size() << " entities" << std::endl;
+
+
+ return true;
+}
+
+bool Base::validate_zone(core::Zone *zone)
+{
+ con_debug << " validating " << zone->name() << std::endl;
+
+ for (core::Zone::Content::iterator it = zone->content().begin(); it != zone->content().end(); it++) {
+ core::Entity *entity = (*it);
+
+ if (entity->entity_moduletypeid == jumppoint_enttype) {
+ JumpPoint *jumppoint = static_cast<JumpPoint *>(entity);
+
+ if (jumppoint->targetlabel().size() < 3) {
+ con_warn << " Jumppoint with invalid target label '" << jumppoint->targetlabel() << "'\n";
+ continue;
+ }
+ size_t pos = jumppoint->targetlabel().find(':');
+ if ((pos < 1 ) || (pos >= (jumppoint->targetlabel().size()-1))) {
+ con_warn << " Jumppoint with invalid target label '" << jumppoint->targetlabel() << "'\n";
+ continue;
+ }
+
+ std::string zonelabel(jumppoint->targetlabel().substr(0, pos));
+ std::string entitylabel(jumppoint->targetlabel().substr(pos+1, jumppoint->targetlabel().size()-pos));
+
+ core::Zone *targetzone = core::Zone::find(zonelabel);
+ if (!targetzone) {
+ con_warn << " Jumppoint with invalid target zone '" << zonelabel << "'\n";
+ continue;
+ }
+
+ core::Entity *targetentity = targetzone->find_entity(entitylabel);
+ if (!targetentity) {
+ con_warn << " Could not find target jumppoint '" << entitylabel << "'\n";
+ continue;
+ }
+
+ if (targetentity->moduletype() != jumppoint_enttype) {
+ con_warn << " Jumppoint with invalid target jumppoint '" << entitylabel << "'\n";
+ continue;
+ }
+
+ jumppoint->jumppoint_target = static_cast<JumpPoint *>(targetentity);
+
+ //con_debug << " Jumppoint " << zone->label() << ":" << jumppoint->label() << " with target " << jumppoint->targetlabel() << std::endl;
+ }
+ }
+
+ return true;
+}
+
+// read ship model specifications
+bool Base::load_ships()
+{
+ using math::Vector3f;
+ using math::Color;
+
+ default_shipmodel = 0;
+
+ filesystem::IniFile shipsini;
+ shipsini.open("ships");
+ if (!shipsini.is_open()) {
+ con_error << "Could not open ini/ships.ini!" << std::endl;
+ return false;
+ }
+
+ ShipModel *shipmodel = 0;
+ std::string label;
+ bool b;
+
+ while (shipsini.getline()) {
+ if (shipsini.got_key()) {
+ if (shipsini.section().compare("ship") == 0) {
+ if (shipsini.got_key_string("label", label)) {
+ aux::to_label(label);
+ shipmodel->shipmodel_label.assign(label);
+ ShipModel::add(shipmodel);
+ continue;
+ } else if (shipsini.got_key_string("name",shipmodel->shipmodel_name)) {
+ continue;
+ } else if (shipsini.got_key_string("model", shipmodel->shipmodel_modelname)) {
+ continue;
+ } else if (shipsini.got_key_bool("default", b)) {
+ if (b) default_shipmodel = shipmodel;
+ continue;
+ } else if (shipsini.got_key_bool("jumpdrive", shipmodel->shipmodel_jumpdrive)) {
+ continue;
+ } else if (shipsini.got_key_float("acceleration", shipmodel->shipmodel_acceleration)) {
+ continue;
+ } else if (shipsini.got_key_float("maxspeed", shipmodel->shipmodel_maxspeed)) {
+ continue;
+ } else if (shipsini.got_key_float("turnspeed", shipmodel->shipmodel_turnspeed)) {
+ math::clamp(shipmodel->shipmodel_turnspeed, 0.0f, 90.0f);
+ continue;
+ } else {
+ con_warn << shipsini.name() << " unknown key '" << shipsini.key() << "' at line " << shipsini.line() << std::endl;
+ }
+ }
+ } else if (shipsini.got_section("ship")) {
+ shipmodel = new ShipModel();
+
+ if (!default_shipmodel)
+ default_shipmodel = shipmodel;
+
+ } else if (shipsini.got_section()) {
+ con_warn << shipsini.name() << " unknown section '" << shipsini.section() << "' at line " << shipsini.line() << std::endl;
+ }
+ }
+ shipsini.close();
+
+ con_debug << " " << shipsini.name() << " " << ShipModel::registry.size() << " ship models" << std::endl;
+
+ if (!default_shipmodel) {
+ con_error << "No default ship model found!\n";
+ return false;
+ }
+
+ return true;
+}
+
+void Base::frame(float seconds)
+{
+ if (!running())
+ return;
+}
+
+void Base::player_connect(core::Player *player)
+{
+ std::string args;
+ player->set_zone(default_zone);
+ func_spectate(player, args);
+}
+
+void Base::player_disconnect(core::Player *player)
+{
+ player->remove_asset(player->control());
+}
+
+} // namespace game
+