Age | Commit message (Expand) | Author |
2013-11-10 | Introduced global variables for reputation hostile/friendly thresholds, | Stijn Buys |
2013-11-10 | Do not target far away ships with func_target_controlable. | Stijn Buys |
2013-01-27 | Improved aim on nearby targets. | Stijn Buys |
2013-01-20 | Currected a small bug where engien function target_controlable_next was remov... | Stijn Buys |
2013-01-06 | Set aiming distance to the entity currently hovering with the mouse. | Stijn Buys |
2013-01-06 | Added engine functions to target controlables only, bound to the 'X' key by d... | Stijn Buys |
2013-01-06 | Always aim at core::range::fx_distance. | Stijn Buys |
2012-12-30 | Added support for weapons mouse aiming. | Stijn Buys |
2012-12-28 | Support for rendering globes with rings, | Stijn Buys |
2012-11-25 | Do not select projectiles as target. | Stijn Buys |
2012-10-08 | added zone flags, | Stijn Buys |
2012-10-07 | Set localcontrol aaim while target tracking. | Stijn Buys |
2012-03-03 | Added +fire action, default bind to mouse button 2. | Stijn Buys |
2011-07-31 | Improved map window, moved the actual map widget into a seperate class. | Stijn Buys |
2010-09-15 | updated comments, updated buy menu, info support for map window, added const ... | Stijn Buys |
2010-02-25 | looped sound support for fx_sound model tags | Stijn Buys |
2010-02-25 | added initial support for model sound tags, | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-15 | don't render entites behind the camera | Stijn Buys |
2009-08-14 | model API cleanup, render WORLDSCALE | Stijn Buys |
2009-06-07 | fixed a few widget order problems, changed map targetting behaviour | Stijn Buys |
2009-04-26 | mouse cursor no longer hoovers invalid targets | Stijn Buys |
2009-04-19 | added jumpdrive capability to shipmodel info message, | Stijn Buys |
2009-04-15 | added info registry, list_info | Stijn Buys |
2009-03-08 | fixes hud selection | Stijn Buys |
2009-03-08 | target selection updates | Stijn Buys |
2009-02-24 | split map target selection from hud target selection | Stijn Buys |
2009-01-26 | removed View class | Stijn Buys |
2008-12-20 | map targetting | Stijn Buys |
2008-11-23 | clean module consturction/destruction | Stijn Buys |
2008-11-15 | entity extensions | Stijn Buys |
2008-11-11 | cleanups | Stijn Buys |
2008-11-09 | improved client notifications, minor bugfixes | Stijn Buys |
2008-10-16 | various user interface related updates | Stijn Buys |
2008-09-28 | intro module | Stijn Buys |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys |
2008-09-10 | serverside entities | Stijn Buys |
2008-08-24 | impulse disables thrust | Stijn Buys |
2008-08-15 | render dock locations on active targets, fix star texture loading and rendering | Stijn Buys |
2008-08-08 | reduced player target distance to 512 | Stijn Buys |
2008-08-08 | improved truster indicator, impulse engine sounds | Stijn Buys |
2008-08-07 | rotating planets, navpoints, network protocol updates, entity event state | Stijn Buys |
2008-08-07 | off-screen target indicators | Stijn Buys |
2008-08-06 | joystick throttle/thruster control | Stijn Buys |
2008-08-06 | smaller target_center selection cone, don't draw notification when draw_ui is... | Stijn Buys |
2008-08-06 | target hovering, cursors and mouse and joystick interaction | Stijn Buys |
2008-08-06 | every player within 1024 game units is drawn as target | Stijn Buys |
2008-08-06 | improved target drawing | Stijn Buys |
2008-08-01 | revert renderer camera location, fix r_restart | Stijn Buys |
2008-07-30 | minimize opengl transformation matrix by doing eye-location in software | Stijn Buys |