Age | Commit message (Expand) | Author |
2008-08-15 | render dock locations on active targets, fix star texture loading and rendering | Stijn Buys |
2008-08-08 | reduced player target distance to 512 | Stijn Buys |
2008-08-08 | improved truster indicator, impulse engine sounds | Stijn Buys |
2008-08-07 | rotating planets, navpoints, network protocol updates, entity event state | Stijn Buys |
2008-08-07 | off-screen target indicators | Stijn Buys |
2008-08-06 | joystick throttle/thruster control | Stijn Buys |
2008-08-06 | smaller target_center selection cone, don't draw notification when draw_ui is... | Stijn Buys |
2008-08-06 | target hovering, cursors and mouse and joystick interaction | Stijn Buys |
2008-08-06 | every player within 1024 game units is drawn as target | Stijn Buys |
2008-08-06 | improved target drawing | Stijn Buys |
2008-08-01 | revert renderer camera location, fix r_restart | Stijn Buys |
2008-07-30 | minimize opengl transformation matrix by doing eye-location in software | Stijn Buys |
2008-07-30 | select-on-release | Stijn Buys |
2008-07-28 | zone support | Stijn Buys |
2008-07-26 | don't render target selection bitmap with draw_ui 0 | Stijn Buys |
2008-07-25 | allow mouse control when clicking on an already selected entity | Stijn Buys |
2008-07-25 | minor cleanups | Stijn Buys |
2008-07-21 | prepare keybinds for modifier keys, fix for the camera clipping issue | Stijn Buys |
2008-07-20 | targetting | Stijn Buys |
2008-07-20 | core::localcontrol() is not a legal target | Stijn Buys |
2008-07-20 | targetting | Stijn Buys |
2008-07-18 | reset spacedust on ship change, audio distance model changes (should fix win3... | Stijn Buys |