Age | Commit message (Collapse) | Author |
|
the dedicated server quits.
|
|
|
|
Model::radius(),
corrected bullet motionstate transfer bug in Entity::reset(),
minor cleanups
|
|
automatic generation of jumppoint and jumpgate names and descriptions,
prepared game code for the seperation of Entity::radius() and Model::radius()
|
|
|
|
unified bounding box code into math::BoundingBox3f class
|
|
unified depletion with keepalive
|
|
|
|
|
|
initial vstrafe support
|
|
|
|
|
|
|
|
|
|
message to include the info id
|
|
introduced core::Label
|
|
|
|
|
|
|
|
added network info transfer
added info based buy menu and related game changes
|
|
|
|
|
|
palette text colors,
cleanups
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
assets documentation
|
|
removed zone from sup messages
|
|
|
|
|
|
|
|
|
|
|
|
|