Age | Commit message (Collapse) | Author |
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Model::radius(),
corrected bullet motionstate transfer bug in Entity::reset(),
minor cleanups
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automatic generation of jumppoint and jumpgate names and descriptions,
prepared game code for the seperation of Entity::radius() and Model::radius()
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unified bounding box code into math::BoundingBox3f class
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unified depletion with keepalive
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initial vstrafe support
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message to include the info id
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introduced core::Label
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added network info transfer
added info based buy menu and related game changes
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palette text colors,
cleanups
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assets documentation
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removed zone from sup messages
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