Age | Commit message (Expand) | Author |
2009-01-11 | core::Player interface updates | Stijn Buys |
2009-01-10 | ping issues | Stijn Buys |
2009-01-10 | preliminary player ping support | Stijn Buys |
2008-11-09 | docking menus | Stijn Buys |
2008-11-08 | moved message functions into Player class | Stijn Buys |
2008-11-08 | adds rcon, rconpassword and sv_password | Stijn Buys |
2008-10-16 | various user interface related updates | Stijn Buys |
2008-10-11 | zonechange events, menu previous command | Stijn Buys |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys |
2008-09-10 | serverside entities | Stijn Buys |
2008-08-23 | fixes for gcc 4.3.1, added g_devel | Stijn Buys |
2008-08-05 | server-side detection of entity zone changes, netserver ent/die responses, re... | Stijn Buys |
2008-08-04 | network protocol version 5, netserver per-client updates, zone change protocol | Stijn Buys |
2008-07-31 | more heisenbugs fixes | Stijn Buys |
2008-07-28 | zone support | Stijn Buys |
2008-07-25 | minor cleanups | Stijn Buys |
2008-07-24 | fix network server | Stijn Buys |
2008-07-24 | primary, secondary, tertiary color rendering | Stijn Buys |
2008-07-22 | verify owner on entity client updates | Stijn Buys |
2008-07-16 | network protocol cleanup, radar test (doesn't work) | Stijn Buys |
2008-07-13 | connection sequence updates, breaks network protocol | Stijn Buys |
2008-07-02 | initial server ncurses console | Stijn Buys |
2008-05-24 | Help | Stijn Buys |
2008-05-12 | console colors | Stijn Buys |
2008-05-07 | client-side frame interpolation: network updates, interpolation of position | Stijn Buys |
2008-05-05 | lights with entity color, sunlight, network stats | Stijn Buys |
2008-05-03 | server frame time, rotation snap, flares | Stijn Buys |
2008-05-01 | various silly fixes | Stijn Buys |
2008-05-01 | lights | Stijn Buys |
2008-03-28 | more win32 updates | Stijn Buys |
2008-03-26 | win32 updates | Stijn Buys |
2008-03-23 | moved intial data transfer after pif | Stijn Buys |
2008-03-23 | improved network connection handling, keep alive and time out | Stijn Buys |
2008-03-22 | Implemented vertex arrays | Stijn Buys |
2008-03-22 | Broadcast name changes | Stijn Buys |
2008-03-21 | single server socket | Stijn Buys |
2008-03-21 | minor updates | Stijn Buys |
2008-03-21 | switched to UDP networking | Stijn Buys |
2008-03-16 | somewhat smoother network play, player assets, client pif updates | Stijn Buys |
2008-02-21 | more minor updates | Stijn Buys |
2008-02-21 | dedicated server, entity transfer | Stijn Buys |
2008-02-19 | client-to-server connection | Stijn Buys |
2008-02-18 | core redesign, part II | Stijn Buys |
2008-02-17 | major rewrite of Cvar, Func and Entity | Stijn Buys |
2008-02-16 | code cleanup | Stijn Buys |
2008-02-16 | initial client-to-server connection | Stijn Buys |
2008-02-14 | dedicated server accepts incoming connections | Stijn Buys |