Age | Commit message (Expand) | Author |
2013-11-10 | Separated the WayPoint class into its own files. | Stijn Buys |
2013-11-09 | Removed shipmodel npcname support, | Stijn Buys |
2013-11-03 | Added initial support for NPC patrol routes, | Stijn Buys |
2013-10-13 | Added initial NPC class, added 'wingmen' engine function. | Stijn Buys |
2012-11-25 | Removed game::Projectile, added initial support for ship health. | Stijn Buys |
2012-11-14 | Added initial weapon projectiles. | Stijn Buys |
2012-10-13 | Read weapons.ini. | Stijn Buys |
2012-10-10 | Added space mine proof of concept. | Stijn Buys |
2012-01-14 | Moved server-side savegame functions into a separate class. | Stijn Buys |
2010-11-16 | cleaned up autoconf/automake project files, this should solve build order and... | Stijn Buys |
2010-11-12 | read factions.ini and add te ablity to apply faction colors to entities, | Stijn Buys |
2010-11-11 | added initial faction support, entities can receive faction colors | Stijn Buys |
2010-10-15 | added 'eject cargo' game command | Stijn Buys |
2010-10-09 | removed physics references, transfer inventory on ship aquisition | Stijn Buys |
2010-09-26 | moved trading definitions from station.ini to the zone.ini | Stijn Buys |
2010-09-17 | Initial inventory loading, ships docking ships | Stijn Buys |
2009-11-12 | initial commodities and entity inventory, bump network proto version to 18 | Stijn Buys |
2009-07-07 | Initial bullet physics support | Stijn Buys |
2009-01-28 | seed random generator on startup, | Stijn Buys |
2008-11-10 | adds jumpgate, station, ship dealer | Stijn Buys |
2008-11-09 | working jumpgates | Stijn Buys |
2008-09-28 | move base game module to new subdirectory | Stijn Buys |