Age | Commit message (Collapse) | Author |
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add weapons to the player's ship when starting a new game.
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member,
increase dampening for cargo pods,
added 'explode' cheat function to self-destruct,
cleaned up cargo pod eject code,
eject cargo on ship destruction,
added g_cargoloss game variable.
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added support for lawfull/unlawfull factions.
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added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
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module type id.
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have ships remember their docks and spawns.
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reset keyboard modifiers when resetting the video subsystem.
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read templates.ini and add te ablity to apply template settings to entities.
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added list_cargo, list_ship and list_faction engine functions
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unified bounding box code into math::BoundingBox3f class
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unified depletion with keepalive
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added network info transfer
added info based buy menu and related game changes
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introduced Destroyed state
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added g_collision cflag to facillitate future development,
added ShowOnMap entity flag
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palette text colors,
cleanups
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moved launch buttons to the top of the docking menu
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