| Age | Commit message (Expand) | Author |
|---|---|---|
| 2014-12-07 | Cleanup of the slots code, unified model weapon and dock tags into a single s... | Stijn Buys |
| 2013-11-10 | Made NPCs only fire weapons on enemies within weapon range. | Stijn Buys |
| 2013-01-06 | Set the item::Mountable flag where required, | Stijn Buys |
| 2013-01-01 | Turrets and cannons can only be mounted in an approriate slot. | Stijn Buys |
| 2012-12-28 | Support for rendering globes with rings, | Stijn Buys |
| 2012-12-09 | Improved info text parsing, | Stijn Buys |
| 2012-11-25 | Moved core::EntityGlobe into a separate file, | Stijn Buys |
| 2012-11-21 | Added get/set methods for the weapon-slot API. | Stijn Buys |
| 2012-11-18 | Implements server-side ship damage, | Stijn Buys |
| 2012-10-20 | Added func_drop, added spacemine template. | Stijn Buys |
| 2012-10-20 | Item id based inventory, support for weapon dealers. | Stijn Buys |
| 2012-10-14 | Add a stackable flag for weapons, load a default model for spacemines. | Stijn Buys |
| 2012-10-13 | Read weapons.ini. | Stijn Buys |
