Age | Commit message (Expand) | Author |
2014-11-23 | Allow adding faction wingmen. | Stijn Buys |
2014-11-23 | Enforce reciprocal reputation. | Stijn Buys |
2014-11-22 | Minor reputation check code cleanup. | Stijn Buys |
2014-11-22 | Send a message when adding a wingman. | Stijn Buys |
2014-11-14 | Corrected a segfault when adding wingmen. | Stijn Buys |
2014-07-27 | Added faction reputation information to the list_faction engine function. | Stijn Buys |
2013-12-15 | Added --enable-static-libc option to the configure script, | Stijn Buys |
2013-12-08 | Make the mingw build happy. | Stijn Buys |
2013-12-02 | Increased beaming distance to 5km. | Stijn Buys |
2013-11-23 | Play sounds when getting hit. | Stijn Buys |
2013-11-18 | Have the autopilot disable impulse druve at 10km from a planet, preventing AI... | Stijn Buys |
2013-11-12 | Make the racetrack usable again after the autopilot/autodock update broke it. | Stijn Buys |
2013-11-12 | Support for player autopilot terget next to mission target, | Stijn Buys |
2013-11-12 | Prevent the 'goto' command from segfaulting on an unknown entity. | Stijn Buys |
2013-11-11 | Shorter NPC dock times. | Stijn Buys |
2013-11-11 | Show current autopilot target as player mission target on the HUD. | Stijn Buys |
2013-11-11 | Small AI combat and autopilot updates. | Stijn Buys |
2013-11-11 | Support for station weapons. | Stijn Buys |
2013-11-10 | Ignore server-side entities when using 'goto' and added a safety distance and... | Stijn Buys |
2013-11-10 | Prevent player reputation for the 'default' faction from getting loaded from ... | Stijn Buys |
2013-11-10 | Made NPCs only fire weapons on enemies within weapon range. | Stijn Buys |
2013-11-10 | Added a 10 percent chance for NPCs to drop weapons when destroyed. | Stijn Buys |
2013-11-10 | Adjust reputation on NPC kills, | Stijn Buys |
2013-11-10 | Introduced global variables for reputation hostile/friendly thresholds, | Stijn Buys |
2013-11-10 | Added 'give reputation' cheat. | Stijn Buys |
2013-11-10 | Separated the WayPoint class into its own files. | Stijn Buys |
2013-11-10 | Reduce patrol hunt distance, | Stijn Buys |
2013-11-10 | Corrected a bug which prevented the patrol profile from being set correctly, | Stijn Buys |
2013-11-09 | Moved profile definition from NPC to Patrol. | Stijn Buys |
2013-11-09 | Removed shipmodel npcname support, | Stijn Buys |
2013-11-09 | Corrections in the ship print() function. | Stijn Buys |
2013-11-09 | Removed the lawfull faction property. | Stijn Buys |
2013-11-09 | Bumped network protocol to version 27, | Stijn Buys |
2013-11-09 | Nudge ships on launch and cargopods on creation to prevent them from spawning... | Stijn Buys |
2013-11-08 | Added player reputation window, | Stijn Buys |
2013-11-07 | Track the amount of time the player has spent, | Stijn Buys |
2013-11-07 | Save/load player reputation, | Stijn Buys |
2013-11-07 | Load reputation from factions.ini. | Stijn Buys |
2013-11-06 | Added support for patrol routes with jumpgates. | Stijn Buys |
2013-11-05 | Minor cleanup. | Stijn Buys |
2013-11-05 | Set infoname on jumppoints and jumpgates. | Stijn Buys |
2013-11-05 | Respawn patrols when they dock. | Stijn Buys |
2013-11-05 | Have NPCs get cargo. | Stijn Buys |
2013-11-05 | Correct a bug where launch timeout is ignored for patrols with only a single ... | Stijn Buys |
2013-11-05 | Completed support for the 'amount' key in patrol ship definitions. | Stijn Buys |
2013-11-05 | Assign player name to entity name for player-controlled ships. | Stijn Buys |
2013-11-04 | Do not spawn patrols in zones without players, | Stijn Buys |
2013-11-04 | Added support for NPC patrol routes. | Stijn Buys |
2013-11-03 | Added initial support for NPC patrol routes, | Stijn Buys |
2013-11-02 | Copy currently mounted weapons onto wingmen. | Stijn Buys |