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Project::OSiRiON
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2014-12-16Currected a bug where the waypoint number would always be 1 in error messages...Stijn Buys
2014-12-16Fixed a small bug where the repair messagebox would appear if you were at ful...Stijn Buys
2014-12-16Project::OSiRiON can now be built with Clang, use -Wno-overloaded-virtual.Stijn Buys
2014-12-14Added #include <cassert> where mingw requires it.Stijn Buys
2014-12-13Added repair engine function and the ability to repair ships at bases.Stijn Buys
2014-12-13Use messagebox notifications when buying a ship.Stijn Buys
2014-12-07Implemented messageboxes and the ability for the game module to send them to ...Stijn Buys
2014-12-07Cleanup of the slots code, unified model weapon and dock tags into a single s...Stijn Buys
2014-12-07Use model dock locations when launching from a base,Stijn Buys
2014-12-04Added 'wingmen combat' toggle.Stijn Buys
2014-12-04Corrected an error which prevented wingmen to be nudged correctly while spawn...Stijn Buys
2014-11-23Allow adding faction wingmen.Stijn Buys
2014-11-23Enforce reciprocal reputation.Stijn Buys
2014-11-22Minor reputation check code cleanup.Stijn Buys
2014-11-22Send a message when adding a wingman.Stijn Buys
2014-11-14Corrected a segfault when adding wingmen.Stijn Buys
2014-07-27Added faction reputation information to the list_faction engine function.Stijn Buys
2013-12-15Added --enable-static-libc option to the configure script,Stijn Buys
2013-12-08Make the mingw build happy.Stijn Buys
2013-12-02Increased beaming distance to 5km.Stijn Buys
2013-11-23Play sounds when getting hit.Stijn Buys
2013-11-18Have the autopilot disable impulse druve at 10km from a planet, preventing AI...Stijn Buys
2013-11-12Make the racetrack usable again after the autopilot/autodock update broke it.Stijn Buys
2013-11-12Support for player autopilot terget next to mission target,Stijn Buys
2013-11-12Prevent the 'goto' command from segfaulting on an unknown entity.Stijn Buys
2013-11-11Shorter NPC dock times.Stijn Buys
2013-11-11Show current autopilot target as player mission target on the HUD.Stijn Buys
2013-11-11Small AI combat and autopilot updates.Stijn Buys
2013-11-11Support for station weapons.Stijn Buys
2013-11-10Ignore server-side entities when using 'goto' and added a safety distance and...Stijn Buys
2013-11-10Prevent player reputation for the 'default' faction from getting loaded from ...Stijn Buys
2013-11-10Made NPCs only fire weapons on enemies within weapon range.Stijn Buys
2013-11-10Added a 10 percent chance for NPCs to drop weapons when destroyed.Stijn Buys
2013-11-10Adjust reputation on NPC kills,Stijn Buys
2013-11-10Introduced global variables for reputation hostile/friendly thresholds,Stijn Buys
2013-11-10Added 'give reputation' cheat.Stijn Buys
2013-11-10Separated the WayPoint class into its own files.Stijn Buys
2013-11-10Reduce patrol hunt distance,Stijn Buys
2013-11-10Corrected a bug which prevented the patrol profile from being set correctly,Stijn Buys
2013-11-09Moved profile definition from NPC to Patrol.Stijn Buys
2013-11-09Removed shipmodel npcname support,Stijn Buys
2013-11-09Corrections in the ship print() function.Stijn Buys
2013-11-09Removed the lawfull faction property.Stijn Buys
2013-11-09Bumped network protocol to version 27,Stijn Buys
2013-11-09Nudge ships on launch and cargopods on creation to prevent them from spawning...Stijn Buys
2013-11-08Added player reputation window,Stijn Buys
2013-11-07Track the amount of time the player has spent,Stijn Buys
2013-11-07Save/load player reputation,Stijn Buys
2013-11-07Load reputation from factions.ini.Stijn Buys
2013-11-06Added support for patrol routes with jumpgates.Stijn Buys