Age | Commit message (Expand) | Author |
2015-09-19 | Corrected a typo in the 'wingmen launch' command. | Stijn Buys |
2015-02-28 | Added a repair option to the menu of carriers. | Stijn Buys |
2015-02-28 | Added abandon engine function to drop the current character. | Stijn Buys |
2015-02-08 | Corrected a bug in the launching code where the axis of the wrong slot was used. | Stijn Buys |
2015-01-25 | Added support for default player characters when joining a game. | Stijn Buys |
2015-01-25 | Minor header file cleanup, | Stijn Buys |
2015-01-10 | Print a message if the player tries to beam cargo and the cargo hold is full. | Stijn Buys |
2014-12-25 | Added a core::Level type, added a level attribute to core::Entity and core::I... | Stijn Buys |
2014-12-25 | Split zone validation into two phases. | Stijn Buys |
2014-12-24 | Don't set thruster to 0 while docking. | Stijn Buys |
2014-12-24 | Prevent projectiles from hitting the enity that fired it, prevent projectiles... | Stijn Buys |
2014-12-22 | Added 'wingmen recall' engine function to make wingmen dock at a player's car... | Stijn Buys |
2014-12-22 | Wingmen will try to repair their ship when not in combat. | Stijn Buys |
2014-12-22 | Wingmen will try to repair their ship if the leader has a carrier and health ... | Stijn Buys |
2014-12-22 | Prevent wingmen from getting destroyed when you buy a new ship or use the 'g... | Stijn Buys |
2014-12-16 | Currected a bug where the waypoint number would always be 1 in error messages... | Stijn Buys |
2014-12-16 | Fixed a small bug where the repair messagebox would appear if you were at ful... | Stijn Buys |
2014-12-16 | Project::OSiRiON can now be built with Clang, use -Wno-overloaded-virtual. | Stijn Buys |
2014-12-14 | Added #include <cassert> where mingw requires it. | Stijn Buys |
2014-12-13 | Added repair engine function and the ability to repair ships at bases. | Stijn Buys |
2014-12-13 | Use messagebox notifications when buying a ship. | Stijn Buys |
2014-12-07 | Implemented messageboxes and the ability for the game module to send them to ... | Stijn Buys |
2014-12-07 | Cleanup of the slots code, unified model weapon and dock tags into a single s... | Stijn Buys |
2014-12-07 | Use model dock locations when launching from a base, | Stijn Buys |
2014-12-04 | Added 'wingmen combat' toggle. | Stijn Buys |
2014-12-04 | Corrected an error which prevented wingmen to be nudged correctly while spawn... | Stijn Buys |
2014-11-23 | Allow adding faction wingmen. | Stijn Buys |
2014-11-23 | Enforce reciprocal reputation. | Stijn Buys |
2014-11-22 | Minor reputation check code cleanup. | Stijn Buys |
2014-11-22 | Send a message when adding a wingman. | Stijn Buys |
2014-11-14 | Corrected a segfault when adding wingmen. | Stijn Buys |
2014-07-27 | Added faction reputation information to the list_faction engine function. | Stijn Buys |
2013-12-15 | Added --enable-static-libc option to the configure script, | Stijn Buys |
2013-12-08 | Make the mingw build happy. | Stijn Buys |
2013-12-02 | Increased beaming distance to 5km. | Stijn Buys |
2013-11-23 | Play sounds when getting hit. | Stijn Buys |
2013-11-18 | Have the autopilot disable impulse druve at 10km from a planet, preventing AI... | Stijn Buys |
2013-11-12 | Make the racetrack usable again after the autopilot/autodock update broke it. | Stijn Buys |
2013-11-12 | Support for player autopilot terget next to mission target, | Stijn Buys |
2013-11-12 | Prevent the 'goto' command from segfaulting on an unknown entity. | Stijn Buys |
2013-11-11 | Shorter NPC dock times. | Stijn Buys |
2013-11-11 | Show current autopilot target as player mission target on the HUD. | Stijn Buys |
2013-11-11 | Small AI combat and autopilot updates. | Stijn Buys |
2013-11-11 | Support for station weapons. | Stijn Buys |
2013-11-10 | Ignore server-side entities when using 'goto' and added a safety distance and... | Stijn Buys |
2013-11-10 | Prevent player reputation for the 'default' faction from getting loaded from ... | Stijn Buys |
2013-11-10 | Made NPCs only fire weapons on enemies within weapon range. | Stijn Buys |
2013-11-10 | Added a 10 percent chance for NPCs to drop weapons when destroyed. | Stijn Buys |
2013-11-10 | Adjust reputation on NPC kills, | Stijn Buys |
2013-11-10 | Introduced global variables for reputation hostile/friendly thresholds, | Stijn Buys |