Project::OSiRiON - Git repositories
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2016-07-12
Added asserts to investigate a potential segfault.
Stijn Buys
2016-03-25
Fixed a bad pointer bug when a ship explodes and ejects a weapon. Thanks to T...
Stijn Buys
2015-09-19
Corrected a typo in the 'wingmen launch' command.
Stijn Buys
2015-02-28
Added a repair option to the menu of carriers.
Stijn Buys
2015-02-28
Added abandon engine function to drop the current character.
Stijn Buys
2015-02-08
Corrected a bug in the launching code where the axis of the wrong slot was used.
Stijn Buys
2015-01-25
Added support for default player characters when joining a game.
Stijn Buys
2015-01-25
Minor header file cleanup,
Stijn Buys
2015-01-10
Print a message if the player tries to beam cargo and the cargo hold is full.
Stijn Buys
2014-12-25
Added a core::Level type, added a level attribute to core::Entity and core::I...
Stijn Buys
2014-12-25
Split zone validation into two phases.
Stijn Buys
2014-12-24
Don't set thruster to 0 while docking.
Stijn Buys
2014-12-24
Prevent projectiles from hitting the enity that fired it, prevent projectiles...
Stijn Buys
2014-12-22
Added 'wingmen recall' engine function to make wingmen dock at a player's car...
Stijn Buys
2014-12-22
Wingmen will try to repair their ship when not in combat.
Stijn Buys
2014-12-22
Wingmen will try to repair their ship if the leader has a carrier and health ...
Stijn Buys
2014-12-22
Prevent wingmen from getting destroyed when you buy a new ship or use the 'g...
Stijn Buys
2014-12-16
Currected a bug where the waypoint number would always be 1 in error messages...
Stijn Buys
2014-12-16
Fixed a small bug where the repair messagebox would appear if you were at ful...
Stijn Buys
2014-12-16
Project::OSiRiON can now be built with Clang, use -Wno-overloaded-virtual.
Stijn Buys
2014-12-14
Added #include <cassert> where mingw requires it.
Stijn Buys
2014-12-13
Added repair engine function and the ability to repair ships at bases.
Stijn Buys
2014-12-13
Use messagebox notifications when buying a ship.
Stijn Buys
2014-12-07
Implemented messageboxes and the ability for the game module to send them to ...
Stijn Buys
2014-12-07
Cleanup of the slots code, unified model weapon and dock tags into a single s...
Stijn Buys
2014-12-07
Use model dock locations when launching from a base,
Stijn Buys
2014-12-04
Added 'wingmen combat' toggle.
Stijn Buys
2014-12-04
Corrected an error which prevented wingmen to be nudged correctly while spawn...
Stijn Buys
2014-11-23
Allow adding faction wingmen.
Stijn Buys
2014-11-23
Enforce reciprocal reputation.
Stijn Buys
2014-11-22
Minor reputation check code cleanup.
Stijn Buys
2014-11-22
Send a message when adding a wingman.
Stijn Buys
2014-11-14
Corrected a segfault when adding wingmen.
Stijn Buys
2014-07-27
Added faction reputation information to the list_faction engine function.
Stijn Buys
2013-12-15
Added --enable-static-libc option to the configure script,
Stijn Buys
2013-12-08
Make the mingw build happy.
Stijn Buys
2013-12-02
Increased beaming distance to 5km.
Stijn Buys
2013-11-23
Play sounds when getting hit.
Stijn Buys
2013-11-18
Have the autopilot disable impulse druve at 10km from a planet, preventing AI...
Stijn Buys
2013-11-12
Make the racetrack usable again after the autopilot/autodock update broke it.
Stijn Buys
2013-11-12
Support for player autopilot terget next to mission target,
Stijn Buys
2013-11-12
Prevent the 'goto' command from segfaulting on an unknown entity.
Stijn Buys
2013-11-11
Shorter NPC dock times.
Stijn Buys
2013-11-11
Show current autopilot target as player mission target on the HUD.
Stijn Buys
2013-11-11
Small AI combat and autopilot updates.
Stijn Buys
2013-11-11
Support for station weapons.
Stijn Buys
2013-11-10
Ignore server-side entities when using 'goto' and added a safety distance and...
Stijn Buys
2013-11-10
Prevent player reputation for the 'default' faction from getting loaded from ...
Stijn Buys
2013-11-10
Made NPCs only fire weapons on enemies within weapon range.
Stijn Buys
2013-11-10
Added a 10 percent chance for NPCs to drop weapons when destroyed.
Stijn Buys
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